Nidhogg is a super fun local competitive multiplayer duel of the literal swords and giant-worms-eating-the-winner sense from messhof. Nidhogg 2 looks similar, but has new visuals and audio to look and sound different. It’ll be out in 2017, no platforms or prices have been announced yet.
Nintendo of Japan announced the Classic-ized version of the Family Computer today. The NES Classic Edition was announced way back in July. This miniaturized Famicom also includes 30 games, and will be available in Japan a day before the NES Classic on the tenth of November. The NES is still not up for pre-order, but Amazon Japan does have this Famicom available for pre-order for 5,980 yen, which is about $59 US dollars. It is possible to pre-order with a US payment device and address.
Here’s the list of games on the classic mini Family Computer:
- Donkey Kong
- Mario Brothers
- Balloon Fight
- Ice Climber
- Yie Ar Kung-Fu
- Super Mario Bros.
- The Legend of Zelda
- Atlantis no Nazo
- Makai Village
- Solomon’s Key
- Adventure of Link
- Bumping sumo
- Super Mario Bros. 3
- Ninja Gaiden
- Mega Man 2 Mystery of Dr. Wiley
- River City Ransom
- Double Dragon Ⅱ The Revenge
- Super Tamashito Luo
- Final Fantasy Ⅲ
- Dr. Mario
- Downtown Nekketsu Kōshinkyoku: Soreyuke Daiundōkai (a River City Ransom game)
- Mario Open Golf
- Super Mario USA
- Kirby’s Adventure
Palmer Luckey responded to the reports of his fiscal and written support of “shitposting” meme wizards by denying the latter and confirming the former.
I am deeply sorry that my actions are negatively impacting the perception of Oculus and its partners.The recent news stories about me do not accurately represent my views.
Here’s more background: I contributed $10,000 to Nimble America because I thought the organization had fresh ideas on how to communicate with young voters through the use of several billboards. I am a libertarian who has publicly supported Ron Paul and Gary Johnson in the past, and I plan on voting for Gary in this election as well.
I am committed to the principles of fair play and equal treatment. I did not write the “NimbleRichMan” posts, nor did I delete the account. Reports that I am a founder or employee of Nimble America are false. I don’t have any plans to donate beyond what I have already given to Nimble America.
Still, my actions were my own and do not represent Oculus. I’m sorry for the impact my actions are having on the community.
Note that Luckey says he “…did not write the “NimbleRichMan” posts…”
Here’s Ben Collins, one of the reporters who spoke with Luckey:
— Ben Collins (@oneunderscore__) September 24, 2016
Here’s Gideon Resnick, the other reporter on the original Daily Beast article with one more email from Luckey confirming that he (Luckey) is behind the posts:
One more email: Luckey clearly states in here that the NimbleRichMan account represents him. pic.twitter.com/RC4mXPFDkM
— Gideon Resnick (@GideonResnick) September 24, 2016
Note the “…do not accurately represent my views” part of Palmer’s faux-pology.
Here’s a video Arthur Gies found of Palmer at a Trump rally, talking shit about protesters who don’t like Trump’s bullshit:
Gideon Resnick and Ben Collins writing for The Daily Beast:
Oculus founder Palmer Luckey financially backed a pro-Trump political organization called Nimble America, a self-described “social welfare 501(c)4 non-profit” in support of the Republican nominee.
The 24-year-old told The Daily Beast that he had used the pseudonym “NimbleRichMan” on Reddit with a password given him to by the organization’s founders.
Nimble America says it’s dedicated to proving that “shitposting is powerful and meme magic is real,” according to the company’s introductory statement, and has taken credit for a billboard its founders say was posted outside of Pittsburgh with a cartoonishly large image of Clinton’s face alongside the words “Too Big to Jail.”
Here’s a screenshot of one of Palmer’s posts to Reddit using that pseudonym:
— Cody Brown (@CodyBrown) September 23, 2016
I was initially kind of skeptical about this, hoping it was incorrect in some way. Then a friend linked me to Palmer’s list of Twitter likes, which includes all kinds of Trump bullshit in addition to Nikki Moxxi’s twitter account. Palmer’s girlfriend has posted all kinds of garbage like this:
and pro-gamergate bullshit like this:
For all of the reasons that virtual reality might fail (low sales, failure to develop compelling software products, etc) I don’t think anyone was expecting to find out that Palmer is just a complete shit.
I feel bad for anyone working at Oculus who doesn’t support these views, but I don’t have any hope for that organization to disavow them when Oculus’ parent company has Peter Thiel on their board. Thiel wants to start his own offshore lawless Libertarian paradise, spoke at the GOP’s
Klan rally national convention and funded secret legal endowments to destroy journalists because they outed him a decade ago and his feelings were hurt.
The Internet’s Sam Houston found out about this way back in April:
Just realized that Palmer Luckey is dating (or at least, goes to premieres w/) a Trump Supporter and GGer. Which is interesting
— Sam Houston (@samhouston) April 25, 2016
Apple held an event at the Bill Graham Auditorium at just about the regular time as they’ve done for years to announce their new iPhones.
Here’s a brief summary of what’s changed in this year’s phones.
As was rumored, the iPhones 7 have dropped the headphone jack. It was generally used as a single-purpose port based on an ancient design from the 1800s whose time had come.
In retrospect it seems amazing how this change was leaked early. Tech people were prepared for the change by the leaked information, and although they grumbled about it still they were more ready for the change after the leak as it became increasingly apparent that it was going to happen.
It’s not surprising how many people reject change, and although there are some not-so-great effects to this change, I feel like it is ultimately a positive one.
I can’t tell you how often I’ve caught a headphone cable on a door knob and had my headphones violently ripped out of my ears, or found earbuds tangled up in my pocket and given up trying to untangle them. Once, I even foolishly spent more than $100 on a set of earbuds only to have them break, and then the replacement from the company broke within a month. These cables break devices, they are the failure points in headphones, they get tangled and the port itself is often faulty. Pocket crud fills it up and causes random issues with the jack dropping one stereo channel or the other.
There are true negatives to the change, accessibility devices used that port. So do a number of other accessories that couldn’t afford to pay Apple’s certification fees for their Lightning port or where it was just the best mechanism to connect. I’ve got apps that process guitar audio and the only way to connect my guitar the hardware accessory for a long time was via the TRRS jack.
Fortunately Apple has solutions for almost everyone. An adapter ships in the box alongside a pair of their EarPod earbuds that use a lightning cable. The adapter will also be available separately for $9 which is pretty cheap.
I wonder if all of the accessories that have connected through that port over the past 9 years of iPhones will work with whatever hardware is in the adapter. It isn’t clear yet if it moves the digital audio converter outside of the phone yet or not and what capabilities it has. So I won’t know if this will work with my guitar kit.
Apple has also introduced their own wireless AirPod earbuds. All wireless headphones have tiny computers in them, the AirPods have a new system on a chip they call the W1. These look just like the regular EarPods but without a cable, and you’ll notice metal at the ends for the new microphone. They’re smart, they detect if one is pulled out because you want to hear something or someone in your vicinity and pause whatever you’re listening to. Pairing regular Bluetooth headphones can be a pain, but the AirPods begin the pairing process with your nearby Apple devices when you open their case. That case is pretty smart, too. It charges the AirPods whenever you put them away.
Since you can use just one AirPod you could swap between them for hours and hours of listening. I use one earbud all the time to keep a better ear to my surroundings when I’m listening to podcasts. These have the advantage of being smart enough to switch to monaural output when you press play after removing one.
Most Bluetooth earbuds have a cable between the left and the right sides in order to just have the one tiny computer and battery. I’ve got a Motorola set from years ago that do this, they’re tough to kill and have great battery life although they’ve finally lost the little dingus that keeps the cables organized and attached to the part that goes around my collar. That’s where they get thick and have their battery and computer. Otherwise, the earbuds themselves are just dumb cheap earbuds like most.
People complain about the price of the AirPods at $170, which is kind of ridiculous considering that Bluetooth earbuds without cables have a computer and battery in both ears in order to communicate with each other and whatever device they’re connecting to. Most of those sets are also way more expensive. A set of truly wireless earbuds that were originally crowdfunded and looked very interesting Bragi’s Dash, go for $300 and lose their connection between each earbud while in-use causing all kinds of issues. The AirPods will be available next month so we’ll find out then if they’re better, they should be.
There are other changes, but the headphone issue is front and center for most people. It’s reasonable to be upset about it, but wireless audio connections are pretty damn good already so I expect most people will be very happy to move to those headsets.
I’d still understand if this issue would make people hesitant to get these phones at first, but I think that the change is inevitable at this point. Where Apple goes, the rest of the phone and tiny computer in your pocket industry follow. There will be some holdouts, and the transition will not be fun, just as there were with hardware keyboards, flip phones, floppy drives, disc drives, but I’m excited for fewer wires. Finally.
Water resistant, not waterproof.
Moving on to other improvements. The iPhones are now water (and dust) resistant. For up to 30 minutes and 3.3 feet (1 meter), the iPhones 7 can remain in water. So a quick dunk in a toilet or pool shouldn’t be an issue, don’t make a habit of it or try to charge your phone for 5 hours after getting out. Apple won’t cover water damage to the phone under warranty, which makes sense. How do they know if it was in water for less than 31 minutes or 3.3 feet?
Every year when iFixit tears these devices apart I’m kind of surprised at what is inside besides electronics. If you build a computer you know there are gaskets and seals, but glue? An adhesive is what makes up much of the sealing around the device’s screen. It clearly works, they’ve used adhesives for years to keep small mobile computers like iPhones together, but it feels strange to me to buy something held together with glue even if it is in addition to screws.
The cameras on the iPhone are all improved, and there is one more of them if you get the larger Plus phone.
The front-facing camera people use for FaceTime video chat and selfies is now 7 megapickles and can record video at 1080p compared to the 5 megapickles of last year’s iPhone 6s and 6s Plus. The front-facing camera on my current iPhone, the 6 Plus, is just 1.2 megapickles. People love selfies, it’s how I take most of the pictures of my son and I together, this is a great improvement.
Previous big iPhone Pluses had a camera feature called optical image stabilization (OIS) that was exclusive to them. Both iPhones now have OIS in their primary camera on the rear of the device, which is great because it makes low-light shots much better as it physically moves the camera system to help keep the shutter open longer and let in more light. Hold out something in your hand and try to keep it steady. That is why we all need OIS.
I called it the primary camera because the Plus now has an additional camera on the back. The regular camera is wide-angle, as it always has been and needs to be in order to let in so much light. The new camera has the trade-off of letting in less light but giving you way more zoom. Apple calls it a telephoto lens, but it’s more like a regular lens in contrast to the wide-angle of the primary camera.
Unless your phone has a camera lens that physically protrudes and can change it’s length, it can only have digital zoom with the typical camera sensor and lens fixture. Digital zoom is complete garbage. All it does is crop whatever picture you get out of the regular sensor. You get less picture data and less of a digital thing means you’re getting crap. Images from phone cameras tend to look like impressionist watercolor paintings when you get in real close via a tight crop or “digital zoom.” This second camera gets you a real, physical, 2x zoom and cropping from that point will be much better than cropping from the wide-angle lens and sensor.
On the iPhone 7 Plus both cameras also work together to improve every photo you take. If you’re outdoors and taking a photo the image processors on the phone will try to get data from both sensors in order to make your pictures better. If you’re indoors and the telephoto camera can’t get enough light to take a good picture, the image processors will dump the data from that sensor. Brilliant.
Both of the cameras on the rear of the phone shoot 12 megapickles.
Adding in another camera is a bizarre but frankly necessary solution, and it’s impressive that Apple recognizes the necessity of making the hump on the back of the phones that contains the lenses and sensors larger in order to include this secondary camera system. Most people think of them as a company that puts form behind function in their designs, this is clearly the opposite. That hump is hideous, and makes the phone slightly more unwieldy because it can’t lay flat on a table. I think Apple recognizes that most people use cases, and cases easily make the hump a non-issue.
The iPhones 7 are, of course, faster. They have a new processor with the marketing name, A10 Fusion. The numbers are kind of not important, benchmarks show that they’re faster than their Android cousins, but you should use whatever device you’re comfortable with.
More important than the processor improvements are the fact that instead of going quad-core like other smartphones, the new iPhones are quadcore with a twist. The two other processor cores are slower. What, why? Because then less important tasks take less battery. Smart.
The display on the iPhone has improved, it now has a wide color gamut. This means that reds and greens are supposed to be more correct to life. The cameras are set up to capture this new detail, but that does mean most older photos won’t have the additional colors. It also means that we can’t see these improvements on regular phones and computers, so you and I won’t know what the wide color gamut looks like until we see a new iPhone in person while it is displaying something that has more color data in it.
It’s a little disappointing that the iPhone didn’t receive the true-tone display improvements of this year’s 9.7 inch iPad Pro. That feature detects the lighting conditions in a room or outside and makes a white background look like a sheet of paper would in the same room.
The home button will no-longer physically move. Instead, the phone will attempt to trick you into thinking it moved with haptic feedback. That same haptic feedback will be used throughout the operating system to make the virtual interfaces more physically responsive. I’ve had the home button on a few iPhones fail in the past, so this is a welcome improvement although I’m sure it will take some getting used to.
The speaker on the iPhone 7 and 7 Plus is now in stereo and can be twice as loud thanks to the speaker in the earpiece gaining new capabilities. If you watch shows or movies on your phone, this is great. If you ride public transit, I’m sorry for your loss.
One of the most important upgrades I’ve saved for last, and this has carried over to every other iOS device Apple sells, is that the 16GB models are finally dead. You cannot buy an iPhone with too little storage. The only options are 32GB, 128GB, and 256GB. These upgrades still cost too much at $100 for each storage bump, but I felt a small pain whenever a friend or family member bought a 16GB iPhone or iPad. It would have been nice if the base model were 64GB, that’s what I have in my current iPhone 6 Plus, it’s plenty, but 32GB goes a long way to making things better. It should have happened way sooner.
My biggest disappointment with these phones is that the design is largely unchanged from the past two years of iPhone. It’s becoming difficult to differentiate one rounded rectangle with a screen from another, and although Apple has replaced one color (Space Gray) with two others (Jet Black and a matte Black), I wish there were more physical improvements. The rumor mill says that these big design changes are coming next year, which will be the tenth anniversary of the first iPhone.
Would I buy these?
I like these improvements, but my initial plan was to keep using my iPhone 6 Plus until at least next year. It does what I need it to, in general, and these feel like a second “s year” for the iPhone. However, the resale value of that iPhone 6 Plus became almost nothing after this year’s lot were announced. Then along came T-Mobile with a deal to get people locked into two years of service. In exchange for trading in their iPhone 6 and 6s’, people could receive a severely discounted iPhone 7 or 7 Plus. It’s like if you were driving an older Honda and the gas station offered you an almost free new model if you keep buying their gas.
One of the reasons I love the iPhone is that I don’t usually have to deal with a carrier and their terrible service policies and retail stores directly. Attempting to upgrade my iPhone through this T-Mobile deal has proven why I hate doing business with cell phone carriers.
T-Mobile screwed up so badly they had to completely cancel the upgrade order I put in on the first day the phone became available and I’m still not sure if a phone is actually going to come in the mail and if they will actually honor their deal.
I would still recommend that most people save up and buy their phone outright from Apple in order to not have to deal with these carriers directly. Carriers are all scum.
Carrier issues aside, these new iPhones 7 are otherwise fine upgrades if you aren’t going to be very upset about the loss of the headphone jack and I would recommend upgrading to anyone on an iPhone 5 or older device. If you have an iPhone 6 or 6s, you probably shouldn’t do what I did unless you get that good of an upgrade deal. Next year’s iPhone may be an amazing improvement in appearance when this year’s was more about functional improvements to an existing design that is good.
Ashton Applewhite has an article for the New York Times about ageism in hiring preventing good workers from working. In it is this incredible story of a former Apple engineering lead who couldn’t get a tech support job at Apple’s retail stores:
I’m lucky enough to get my tech support from JK Scheinberg, the engineer at Apple who led the effort that moved the Mac to Intel processors. A little restless after retiring in 2008, at 54, he figured he’d be a great fit for a position at an Apple store Genius Bar, despite being twice as old as anyone else at the group interview. “On the way out, all three of the interviewers singled me out and said, ‘We’ll be in touch,’ ” he said. “I never heard back
What possible reason could there be that Apple wouldn’t hire Scheinberg into a retail tech support role after having accomplished the incredible hardware and software feat of the transition from IBM’s PowerPC to Intel’s x86?
Unless he had literally shit on a colleague’s desk on the way out of his previous job with the company, I can’t imagine any legitimate reason for him to not be hired.
The one issue I have with this article is that it doesn’t burn the hiring practice of “Culture Fit” more. Here’s the one mention of it:
“Culture fit” gets bandied about in this context — the idea that people in an organization should share attitudes, backgrounds and working styles. That can mean rejecting people who “aren’t like us.” Age, however, is a far less reliable indicator of shared values or interests than class, gender, race or income level. Discomfort at reaching across an age gap is one of the sorry consequences of living in a profoundly age-segregated society.
Jeff Guo found the Genius anecdote and pointed it out on Twitter.
Spaceplan is a fantastic free idle clicker for your web browser from Jake Hollands. It’s similar in style to the original popular idle clicker, Orteil’s Cookie Clicker. Cookie Clicker is probably inspired by Progress Quest, which involved no clicking and instead was more of a parody of your classic online MMORPG.
These are games where numbers increase in response to some minimal set of actions on your part, usually while you’re not paying much attention to it, and some small amount of strategy to decide what upgrades you would like to help make which numbers increase quicker. That strategy is vanishingly small in Spaceplan because Spaceplan actually has a story and an ending. Which is very unusual for this type of game. You can restart with the same equipment and keep going, but the payoff at the end is very much worth your time.
Prefixing things with the word space is still cool, you should give Spaceplan a shot.
New exploits were found in the wild, being used to target human rights activists, that could take over your phone with one click on a link in a text message or through another vector.
Unlike Google’s Android, Apple was able to roll out a fix for this issue very quickly to affected devices running iOS 9 once it was discovered. iOS 9.3.5 is now available. Launch the Settings app and go to General -> Software Update -> Tap on Download and Install and install the update if you have not done so already.
The exploit was able to completely hijack a target device according to security researchers at Lookout who were interviewed by Lorenzo Franceschi-Bicchierai:
“It basically steals all the information on your phone, it intercepts every call, it intercepts every text message, it steals all the emails, the contacts, the FaceTime calls. It also basically backdoors every communications mechanism you have on the phone,” Murray explained. “It steals all the information in the Gmail app, all the Facebook messages, all the Facebook information, your Facebook contacts, everything from Skype, WhatsApp, Viber, WeChat, Telegram—you name it.”
Apple recently announced a new bug bounty program that rewards those who find issues which could lead to exploits such as this one.
No Man’s Sky is such a strange game, I love it, but it really is odd. The trailers before the game was released advertised it as featuring different types of gameplay, but what I’ve played so far makes it clear that this is a sci-fi exploration game with a major element of resource gathering. There isn’t really that much crafting with those resources yet, the developers have said they will add base-building in a future update. That’s a huge change to a game that already is out there, but what you’re doing so far with the resources you gather is put together components for your spaceship and exosuit, as well as fueling those.
There is a storyline, but I haven’t seen much of it yet, and it is entirely optional. Because the universe of No Man’s Sky is procedurally generated, and so huge, you could bypass it completely and just explore different worlds and their inhabitants. Procedural generation was a hot buzzword a while ago, but it ended up making some terrible environments. The procedurally generated worlds and creatures of No Man’s Sky are more fun and lead to some incredibly wacky things, what you see in the game is most likely going to be incredibly different from anyone else. I’ve found dinosaur dogs with wings on their legs and I’m kind of surprised at how different each world is. One planet I just landed on had strange bracket-shaped plateaus dotting the landscape as I hovered over it in my ship.
It’s clear that different parts of the game have different parameters to whatever algorithms generate each thing. Some are better than others. The ships are generated this way and almost universally look incredible or like a believable garbage scow, but some of the worlds have flaws that are obviously due to the process that made them. One that I landed on last night had a gap in the terrain that if you fell through put you outside of the game’s geometry. The only way to recover was to reload from a recent save.
Minecraft is something that I see people comparing No Man’s Sky to, but while it is a useful comparison they’re very different games.
Minecraft has no story if you ignore Telltale Games’ Minecraft Story Mode since it doesn’t ship with Minecraft. Minecraft also more clearly has the different gameplay types that No Man’s Sky advertised. It’s a viable option in Minecraft to just build in creative mode, or play to explore and survive in survival and hardcore mode. No Man’s Sky feels like more of game because it has an optional storyline and polish to its world. There’s more intent to it as opposed to the lego-like blocks that make up Minecraft’s world.
I’m enjoying No Man’s Sky for the exploration, and although I typically hate resource gathering it is actually enjoyable here. Resources are visually interesting in plants or as other kinds of terrain features that provide them.
The combat in No Man’s Sky is insufferable and the biggest drawback to the game. If you’re in space combat, and your ship is under attack by 10 different ships as mine was the first time I answered a distress signal, you’re going to die not because of a higher skill from the opponents but because all of your systems require fueling and repair, manually, through the inventory screen while you’re being pummeled in real-time.
Combat on-foot is the same, although maybe slightly less concerning since you have less to lose and are more likely to have saved recently. It’s still incredibly awful to be in the middle of a fight with three or more flying drones and need to recharge a weapon manually via the inventory in real-time.
I can understand the impetus to want to retain the same interfaces and not make an entirely new one just for fighting. I also have a great deal of respect for Hello Games, they were incredibly interested in supporting Linux for their Joe Danger games back when I wrote for the now-defunct LinuxGames.com. But it is difficult to imagine anyone thinking that this real-time inventory management during combat was a good idea. It could have been interesting in a kind of FTL systems-management under-fire perspective, but that isn’t what this is.
It could be that as you progress in the game your gear will change and provide more benefits during combat, there are some hints of that after the few hours I’ve put in so far, but I don’t see it ever changing to completely remove the burden.
My hope is that the game is updated to pause while you’re in the inventory or just does something else entirely with the combat because this one part of the game is dreadful.
I’m still enjoying NMS and I feel like I’m about to indoctrinated into a cult as I follow the Atlas quest. This isn’t a review because I haven’t had a chance to play more of it yet, but I would still recommend No Man’s Sky to anyone interested in living in the universe of a 1950’s sci-fi novel cover.
Hello Games’ No Man’s Sky has been out for a week now on the Playstation 4, and I’ve been playing it since Friday on Windows.