If you’re interested there might be a Steam kill screen coming up.
Steam kill screen might be coming up.
If you’re interested there might be a Steam kill screen coming up.
Steam kill screen might be coming up.
Anil Dash has some tips for improving that app-based taxi service, Uber:
There has been an enormous amount of attention and money poured into Uber, but is it possible that the company could be even better?
Maybe so. Perhaps we could better serve people who live in cities today but aren’t yet using the service by making a few simple improvements.
Patrick Klepek on Shenmue III‘s Kickstarter crowdfunding campaign:
There’s something curious about Shenmue III on Kickstarter: it’s only asking for $2 million. It took $47 million to build the original game. What’s the deal? As it turns out, Sony’s partnering with its development.
It’s ridiculous that this partnership to fund Shenmue III isn’t mentioned on the Kickstarter page. Of course the game doesn’t cost $2 million to make, that goal is just as much bullshit as the $500,000 goal from Bloodstained. The Bloodstained crowdfunding campaign was good enough mentioned the external investment in their video.
Hello PlayStation Nation! Every time we announce new features for PS4 here on PlayStation.Blog, I love going into the comments to answer your questions and see feedback on which features people really like and which ones people still want to see. One of those questions I have been able to count on has been, “Where is our PS4 media player?”
If you were watching our E3 press conference pre-show, you probably heard the good news – Media Player for the PS4 will be available to download from PlayStation Store this evening. A Media Player icon will appear in the PS4 content area, simply select the icon and you will be taken to the PS Store where you can begin the download.
A DLNA player for the Playstation 4, finally.
Wrapping up. No thanks given to AMD. I don’t really follow Day9 but I have a ton of respect for him now for the way he handled the sponsorship. You could have mopped the branding puke off the floor during the AMD segments.
Asked how they can do this with such a small team at Hello Games. It’s perfectly doable by a small team because it’s generated by the computer.
Comparisons to the original Elite.
It sounds like the game design of a child, basically. I don’t know how to take that, it’s true.
Day9 asks how they’re playtesting No Man’s Sky, the answer is actually one you might have read before. Hello Games has AI bots that report back on the universe with screenshots.
No Man’s Sky is coming to Windows and Playstation 4 at the same time.
No Man’s Sky! Excellent.
The three prologue missions will be available to everyone, but if you pre-order Legacy of the Void (the full Protoss campaign) you get to access the three mission prologue early.
Starcraft 2:Whisper’s of Oblivion trailer. It’s the Protoss campaign. A three mission series about the Xel’naga prophecy.
Day9’s asked about how they decide which characters come to HOTS, Dustin’s said that it’s different for every character but some just have to be brought in and others are perfect fits for the gameplay. How can we have a character that never dies? King Leoric is perfect for that.
King Leoric is also joining HOTS, he can harass people after he dies in the game. Anything he does while dead to harass other players lowers his respawn timer.
The treasure goblin joins HOTS on June 30th.
An expansion for Heroes of the Storm already? Eternal Conflict has Diablo 3 characters and a hellish design. We’ve heard about this before, but it looks great.
Chris Sigaty and Dustin Browder are here from Blizzard. Talking about their MOBA Heroes of the Storm.
Bullet-hell crossed with a rogue-like. Over two-hundred hand-designed weapons in Enter the Gungeon. No sound to the demo for some reason.
Devolver folks are here with a live demo of Enter the Gungeon.
A discussion of skill and how Bluestreak will, like every other competitive FPS, be easy to learn and difficult to master.
Day9 and Cliff are talking over the teaser trailer for Project Bluestreak. Nothing of any significance yet.
I like your butt divot.
Cliff Bleszinski is on stage.
A trailer for Bohemia’s Take On Mars space simulator. Spacey.
I haven’t played DayZ in months due to those bugs in their alpha, it’s exciting to hear they will become feature complete later this year. Maybe they’ll actually ship a non-Early Access release in 2016?
Steam Workshop support for DayZ in the beta as well.
They’re going into beta later this year. They’ll add that single player mode, tools to host your own server.
If you can’t stand people you can play by yourself.
They’re going to add single-player to DayZ.
They’re adding three new vehicles to DayZ. My question is: do zombies still walk through walls?
It’s a learning experience to try to get a build out…
Bohemia’s Brian Hicks is here to talk about DayZ.
Soma ships September 22nd, 2015, and the trailer they just showed was almost 99% black.
Speaking of science-fiction, Frictional’s Ian Thomas is here to tell us about Soma. A horror game in the deep sea.
Tacoma‘s waystation has a crew of six and is a bit smaller than you might expect, but is so very different from Gone Home.
Steve is talking about how other walking simulators are limited to what is basically a 2D plane for exploration, but Tacoma has more variation in level design and gravity so that you can explore in different ways than just walking.
Steve Gaynor is coming on stage to tell us about Tacoma. The first-person-exploration game from the developers of Gone Home.
Dirty Bomb developer, Paul Wedgwood is on stage to give some context to a trailer for Dirty Bomb. It looks like what the developers of Brink would have gone on to do.
Speaking of smells, the developer behind Beyond Eyes is here to tell us about it. It’s out this summer, and we haven’t gotten enough context on it yet. It appears to be about a little girl who is blind and sees the world through other senses.
(Sorry about the HTML code nonsense, twitter followers.)
New graphics tech in this, but they haven’t talked about gameplay beside briefly mention island factions fighting and then wrapping up their interview.
The water will be more important on this new set of islands and archipelagos.
Bohemia has a trailer for Arma 3’s Tanoa map that is coming in 2016. It’s a Pacific Island jungle area.
Bohemia Interactive is on stage now. Glad the AMD advertisement is on temporary hiatus.
AMD is showing a dual-GPU card. That’s what was in this dumbass box that was on Day9’s desk this whole show. I’m excited for crashing two GPUs at once.
Okay there’s no way that the card she just showed, the R9 Nano, supports 4k gaming at any level of quality.
Lisa is talking about the new R9 Fury X. No price, but it must be expensive because it is the “flagship card.”
AMD’s got their CEO Lisa Su on stage. I’m glad they exist as a competitor to intel and nvidia, but it feels super inappropriate for this to be the AMD show.
you smell amazing.
-Day9 to Hakan
It sounds like io interactive may have fixed so much that was wrong in Hitman: Absolution, while this Hitman is very different.
Day9 and Hakan are speaking chest-to-chest now since only Day9’s mic works.
His mic is busted. We can’t really hear what he’s saying, which is somehow worse than speaking too quickly.
Hakan Abrak from io interactive is here now. I hope he speaks slower.
There’s so much, I can’t emphasize enough how awesome Guild Halls sound or transcribe fast enough.
With the Heart of Thorns expansion Guild Wars 2 players will be able to build guild halls. They actually look pretty interesting and I do not need to go start playing Guild Wars 2 now. It looks quite impressive with way more than you might expect from just a guild hall. In-hall PVP combat, competitive leaderboards, new missions through the guild portal, guild puzzles, guild races, customizable buildings.
The director of ArenaNet is up next to tell us about improvements to Guild Wars 2: Heart of Thorns.
It’s called Planet Coaster.
Actually, David is not talking about Elite: Dangerous’ reasonable price. He’s announcing a game that is coming from Frontier in 2016. No title or other information yet.
David Braben is here to tell us about not charging hundreds of dollars for virtual spaceships.
Feargus’ response was that they actually came very close to funding the game with only the money they got from the crowdfunding.
Day9 is surprisingly killing it, he asked about the question of setting expectations poorly with too-low-to-fund-the-game goals in crowdfunding.
Feargus is here along with the CEO of Paradox to tell us about their partnership for the expansion to Pillars of Eternity. It’s more than a little strange for that to happen from a crowdfunded game.
A trailer for an expansion to Pillars of Eternity, The White March, is playing. Increased level cap, new companions. Unfortunate name.
Talking about the difference between being faithful to older games and using new technology, they’re going to do some things that just weren’t possible before like keeping every spent shell and dead body in the game world.
The developers behind Strafe are now on stage with a live demo of their old-school FPS.
Day9 gives Dean the appropriate level of shit for not finishing DayZ before leaving to start on this.
Dean Hall’s next game is called Ion, there’s a teaser trailer but not much else. It’s inspired by a game called Space Station 13. It’s too early for more information besides that players will have their own regions.
Dean Hall is talking about the challenges in running a game in Steam’s Early Access program and how refunds may have helped alleviate that.
Dean Hall is coming up.
Day9 asks if Valkyrie is going to be integrated with EVE Online, it isn’t.
This game was built completely from the ground up for VR.
Ryan Geddes from CCP is on stage to tell us about the VR game from CCP, Eve Valkyrie.
Wide-open American landscapes are depicted with various trucks for a few moments.
SCS Software is making American Truck Simulator. A trailer ensues.
Gears 1 was on Windows before, but was using the defunct Games for Windows Live Xbox Live variant.
The Gears of War: Ultimate Edition (Gears 1 remaster) is coming to Windows.
Rod Fergusson is on stage now. Phil Spencer has been reduced to another chair off to the side, apparently.
Open beta for Gigantic later this year.
The Fable Legends developer did not explain how the free-to-play bullshit will work. Is it cosmetic changes only, or what? No explanation.
Fable Legends‘ time is over, it’s time for Gigantic. It sounds like a cross between a MOBA (League of Legends, DOTA) and Evolve. There are two teams of five and giant monsters.
They’re saying that Fable Legends is a different kind of game, so that is what necessitated it being free-to-play.
Developers on the free-to-play bullshit Fable Legends have replaced Phil Spencer whose commitment to “PC Gaming” seems to have lasted about two minutes of show time.
He’s announced that Killer Instinct is coming to the PC.
Phil Spencer is talking about the benefits to developers from Microsoft with Windows 10. How much easier the free-for-a-year updates make testing games on Windows (bullshit) DX12 (not bullshit.)
Okay I have a bit more respect for the host now, he is giving Phil Spencer the appropriate level of shit for Microsoft being utterly terrible at dealing with gaming for the last 29 years.
Microsoft’s Phil Spencer is coming on stage.
The talk-show style interview is over almost as quickly as it began.
We’ve got two folks from Creative Assembly here to talk about how deep Total War: Warhammer is.
A trailer for Total War: Warhammer is playing with Lorde singing in the background. It’s just a bunch of lead-up to two seconds of a beast from Warhammer flying in to smash the historical troops they’ve been showing. Lame.
The Deus Ex developers are gone, the host talks about what’s up next and somebody in the audience shouts “Half Life 3.” Can the joke of asking for that in every conversation about games ever be stopped?
The host, Sean “Day” Plott, is asking the developers how they play Deus Ex. Stealthy or guns, guns guns. The developers are explaining how they’re trying to balance the game for both kinds of Deus Ex player.
We finally have a name for the new engine in Mankind Divided, it’s the Dawn Engine. It wasn’t possible to understand the name given in the Square-Enix press conference.
Sarif, that is.
Adam Jensen is no-longer working with Serif, he’s with an anti-terrorism agency.
Deus Ex developers are on the stage telling us about what’s changed in Deus Ex: Mankind Divided.
His next explanation is about how DX12 is helping with core utilization. Understandable that the audience for this show is pretty wide that he couldn’t go into great depth and it is difficult to translate extreme technicalities to someone who isn’t as technical, but still that just felt like wasted time.
AMD’s Chief Gaming Scientist Spokesperson is explaining that you need a very good graphics card for VR.
Fortunately the off-stage prerecorded Chris Roberts is over, and we’re on to video card chat with an AMD spokesperson to tell us nothing of interest yet.
Chris Roberts is talking about how Star Citizen is a grassroots game, because it’s financed from people’s hundreds to thousands of dollars per player instead of a publisher or investor.
Next up, the CEO of the charge you hundreds of dollars for a virtual spaceship company, Chris Roberts.
Tripwire is on stage with a Rising Storm 2 trailer.
Technical difficulties, I’m live with the PC Gaming Show now.
It looks like we’re wrapping up, a montage of all the games they’ve talked about plays while all the people from earlier come on stage to clap together.
We’re directed to tokyorpgfactory.com
That’s the working title, of course.
Some concept art but the game is called Project Setsuna.
There’s a new studio working on a new RPG for Square-Enix, it’s called Tokyo RPG Factory and they have a very goofy dubstep sound effect to accompany their logo.
They’re making a Final Fantasy Portal App.
There’s some app on iPhones and the game is being released in Early 2016 for Windows, PS4, and Xbox One.
All kinds of cyberpunk urban areas.
Adam Jensen is narrating the trailer.
In-game trailer coming up.
We call it a Mechanical Apartheid.
The developers are the same ones from Deus Ex: Human Revolution, but they have a new game engine.
On to Deus Ex: Mankind Divided.
Star Ocean comes out Winter 2015 in Japan.
A release year, 2016.
jrpg fighting clips from Star Ocean.
Anime kids with backpacks in a trailer for the new Star Ocean.
They’re announcing no release date, but that it’ll come out in North American and Europe on Playstation 4.
Star Ocean: Integrity and Faithlessness
Star Ocean clips.
They were just quick hits.
Montage of trailers starts now: Hitman: Sniper mobile game gets a trailer. Now the free-to-play Sleeping Dogs: Triad Wars. Finally, Final Fantasy 15
It comes out on PS4, Xbox One, and Steam, on December 8th.
The trailer narrator is telling us about how the new Hitman will change over time and you can work with your friends to mark targets.
Agent 47 will be fighting a spy-ring called Iago.
Christian is gone, a trailer for the new Hitman starts.
Hitman: Enter a World of Assassination is supposed to have new updates and hits available for a limited time.
Christian, the creative director at io interactive is on stage.
It’s coming out 2016 for Playstation 4 and Playstation Vita.
The new game system is supposed to be both simple and very deep and approachable by everyone.
He’s being translated as saying “IP” a bunch of times. Stop saying “IP.”
The director of World of Final Fantasy, Hiroki Chiba is here to tell us about it.
The chibi-FF, World of Final Fantasy, from yesterday’s Playstation conference is back.
Back to chess and closing with no release date, just that it’s “Now in Development” for Playstation 4 and Xbox One.
They’re even riding magical tea-cups while battling.
On to Sora and his crew of Disney characters beating the shit out of various colorful monsters.
A trailer for Kingdom Hearts 3 starts. Two characters with anime hair are playing chess.
Oh boy the Vice President of World Wide Marketing Bullshit and Franchise Management at Walt Disney is here with another dude from Disney. They’re telling us that the characters from Tangled are going to be in KH 3.
Now: Kingdom Hearts 3.
It’s called Kingdom Hearts: Unchained Key. It’ll come to North America as well. The story links to Kingdom Hearts 3.
There’s a mobile Kingdom Hearts game trailer being played. I see multiple currency types on the top of the screen.
Final Fantasy 7 is coming to iOS summer 2015, but I think it is just the version from Steam.
More information about it this winter. Some kind of timed exclusivity still for Playstation 4. Japanese man is back with a translator this time.
Here’s where I shamefully admit that I’ve never finished Final Fantasy 7.
The Final Fantasy 7 remake trailer from yesterday’s Playstation press conference is played again.
We’ve got somebody on stage speaking Japanese with no translator. Okay, sure.
Montage trailer with shitty electric guitar over multiple games. Final Fantasy: Heavensward (sic), Life is Strange, Dragon Quest.
Like Hitman: Go, Lara Croft: Go is turn-based and isometric with a unique art style.
Now we have Lara Croft: Go.
Hitman Go was styled like a Hitman board game with an isometric view.
Patrick is on stage to tell us about mobile games, specifically about Hitman: Go and Hitman: Sniper. Hitman Go is actually great. I loved it.
Rest assured we’re putting the tombs back into Tomb Raider.
It’s so strange how Tomb Raider seemingly influenced Uncharted which has now influenced the modern Tomb Raider games.
Close zooms on Lara’s clothes and face to show the new details in both.
They’re now playing canned footage of Crystal Dynamics’ developer interviews.
Rise of the Tomb Raider still looks great, it ships November 10th, 2015. The game’s director is coming up to the stage. Brian Horton.
The same Tomb Raider trailer from yesterday’s Microsoft E3 press conference is being played now.
Even the subtitle is a secret
No real information, just the producer of the game telling us that it’s just getting started.
I apologize for your nightmares tonight, but I thought it was worth sharing.
Back to the stage with a guy wearing a very strange mask.
A new Nier game. We’ve got a female protagonist on screen. More information Fall 2015. No real information. “Production has just begun on this.”
A trailer with slow piano music and panning shots of a ruined world.
Yokai Saito is here from Business Division 6 to tell you to shut up and pay attention to this new Platinum Games game.
This makes me miss Mercenaries, but that’s it for Just Cause 3.
The booming voiceover is telling us about how everything is tracked in the game so that you can compete with others and unlock new stuff in the game.
New vehicles, tractors, monster trucks, jet skis, and they’re more complicated in their construction so they look cooler when you destroy them.
The wing suit makes it much easier to glide through the air for longer, as opposed to having to do the herky-jerky grapple with the parachute in Just Cause 2.
The grapple and parachute can work together better.
You can grapple together multiple air vehicles to cause them all to get super fucked up.
They’re explaining the story but who cares when you can blow up an oil rig.
This looks great, a huge step from Just Cause 2. More building destruction.
A trailer for Just Cause 3 starts. Jumping a classic car out of the back of an airplane.
Just Cause 3 is launching on PS4/Xbox One/Windows December 1st, 2015.
Roland is telling us how this will be the best open-world game ever. Talking about game is more polished, upgraded grapple-hook, wing suit to make your flight more stable.
Okay we have the game’s director, Roland, here finally.
No video of the game at all yet, just dude talking about how they’re going to support games longer after they’re released.
Starting off with Just Cause 3, from Avalanche.
Live with Square-Enix’s E3 press conference.
That’s it for Nintendo, up next is the Square-Enix press conference on timedoctor.org.
They want you to share your own video of you singing the 1-1 theme at a URL letssupermario.com but it doesn’t seem to be working.
A montage of Mario levels is followed by people making the Mario 1-1 background music in a bunch of different ways to celebrate the 30th anniversary.
We’re wrapping up. Super Mario Maker will be available to demo at Best Buy stores in the U.S.
You should try Mario Maker if you want to be a game designer. It comes out 9/11/15.
Miyamoto is talking about how you’re trapped into getting the first mushroom in Super Mario Brothers’ 1-1 level.
It even has a pipe for a base.
Wow, there’s an 8-bit Mario Amiibo that is huge.
Or putting characters underwater that have never been underwater.
You can combine elements from different Mario games to make new stuff. Like stacking enemies into a tower.
They found some old concept work from the original Mario games where Mario could fly in a cloud around the levels.
There’s a cat’s paw editing the levels instead of a human hand. That cat is pretty smart.
On to Mario Maker.
Mario Tennis: Ultra Smash for Wii-U holiday 2015
Mario Tennis now, with power-ups making the characters huge.
Mario & Luigi Paper Jam ships in Spring 2016.
More Paper Mario for 3DS. With the regular Mario & Luigi crossing over with their Paper Mario & Luigi variants.
Uh this is basically just ghost Pokemon where you capture some things into your in-game watch. Ships holiday 2015.
Level 5 is up next with more anime. Yokai Watch.
It ships October 16th, 2015.
Yarn Yoshi will be an Amiibo. Also the game will have co-op where the Yoshi can swallow each other and shoot each other out to different places. Different Amiibo will also change the look of your character in the game.
On to Yoshi’s Wooly World, the yarn-styled happy fun time Yoshi platformer for Wii-U.
Animal Crossing: Amiibo Festival ships Holiday 2015.
Amiibos for your favorite Animal Crossing characters.
Animal Crossing in a party game for Wii-U now.
Animal Crossing Happy Home Designer September 25th, 2015.
Xenoblade Chronicles X, mecha fighting commences 12/4/15
Time for Shin Migami Tensei x Fire Emblem. It’s more Anime bullshit. 2016
On to Fire Emblem: Fates with some anime trailer. Also coming out 2016.
4-player co-op FPS called Metroid Prime: Federation Force and Metroid Prime: Blast Ball a 3v3 sports arena type of thing. No date but 2016 is the year.
On to Metroid for 3DS.
That’s out 1st quarter 2016.
There’s a subtitle, Hyrule Warriors: Legends.
It’s just Hyrule Warriors. No biggie.
Here’s the rumored Hyrule Warriors (Dynasty Warriors Zelda) for the 3DS.
You’ll be able to play online co-op as well locally.
Woah, this time you collect items to get new outfits and the outfits change the way you play.
So they added this totem mechanic where you can carry your friends on your shoulders and apparently a four-player totem was too tall. So they’re limiting you to three. Also that works because of triforce being three things.
We’ve got the designer of the game telling us about their focus on working collaboratively instead of competitively in multiplayer Zelda co-op.
It’s got co-op. Fall 2015.
Now we’re on to Zelda: Tri Force Heroes for the 3DS.
So there will be a bunch of these Amiibolanders. I expect confused children everywhere to try to use the Amiibo mode on the wrong system.
You can twist the base of these new Skylanders to work as amiibo with a twist of the base.
Now we’re on to Skylanders superchargers. “Introducing Turbo Charge Donkey Kong”
He’s talking about Mario Maker, coming out later this year. And now Amiibo. Nothing new in either so far.
Reggie is introducing us in non-muppet form to what they’ll be talking about during this conference.
This Starfox isn’t a sequel or remake, so that’s why they called it Zero.
The Starfox ships, the R-wings, were supposed to transform in the Starfox sequel that never shipped. Starfox 2. That’ll be in Starfox Zero for the Wii-U.
The name of this Starfox is Starfox Zero.
Miyamoto is telling us about how Star Fox is designed. How important the gates you fly under are.
We’re live with Nintendo’s E3 press conference. Starting off with muppets of the Nintendo crew leading into Star Fox for the Wii-U.
The Playstation press conference starts now:
That’s it for today.
Rayman’s Raving Press Conference starts now:
Here’s the news from the EA E3 press briefing: