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MadCatz Super Street Fighter 4 Wireless PS3 FightPad Review
There are a lot of choices when it comes to playing fighting games at home. You could go with the full Arcade experience and buy your own Street Fighter cabinet, or maybe you just want the joystick portion.
Maybe though you’re more like me; too cheap even for the MadCatz fighting sticks. Though most of the Street Fighter community seems to consider sticks to be the only option, I only play for fun. So that’s why I went with the FightPad.
You might be surprised to find that the fightpad is wireless since MadCatz goes out of their way to hide the USB wireless dongle in the bottom of the packaging. It doesn’t even use bluetooth, opting instead for the el cheapo 2.4 Ghz RF technology. More importantly, it is still extremely responsive despite all that.
Playing with Marvel vs. Capcom 2, Super Street Fighter 2 Turbo HD Remix and Street Fighter 4; I didn’t notice any lag. So, maybe they are right to hide the dongle, I wouldn’t have bought it if I had known. The battery solution for the pad is a standard battery AA housing on the back like the MS 360 gamepads. However, this gamepad doesn’t include contacts for the 360′s rechargeable battery pack. So you are on your own for that.
The directional pad and saturn-esque button layout is a tremendous upgrade from the Dual Shock 3. Just like the original fightpads you can still swap the dpad’s toggle to control either the left or right analog sticks if you’re trying to work with a game that doesn’t support one or the other. The turbo functionality works just like it should, tap the turbo button once and then the button you want to repeat; then tap that button again and it’ll repeat.
It probably wouldn’t be too surprising if I told you that the build quality isn’t great. I’m not even sure it suits the $40 price tag at most retailers. The buttons feel loose, and the noise they make while the pad is in motion isn’t reassuring. Though that probably doesn’t impact their accuracy, the quality is going to impact the controller’s lifespan. Moreover it makes it me wish for a “tournament edition” of the fightpad with higher-quality parts. I don’t like wasting space in landfills. You can tell already that this pad is going to end up broken and sent to one within a few months of dedicated playing.
This FightPad isn’t limited to fighting either, it also works really well with emulated games. Though the dpad shows up as a joystick hat, which is kind of strange. I tried out Sunset Riders with it, and can say that this is perhaps the ultimate way to play Sunset Riders.
Overall it is easy to recommend the pad to folks like me, casual players who are too cheap or don’t have the room for the larger arcade-style fighting sticks. Dedicated players will wear it out in time, but even they should enjoy it while it lasts. My understanding is that the 360 version is similar, but wired.
It’s about time
I wandered up to Scott, who was leaning against a table showcasing the new device, introduced myself, and got right down to business.
“Why’s the time changed? Heck, why does the iPhone show 9:42 in the first place?”
Scott looked around conspiratorially, and then chuckled.
“You want to know the real reason for that time?”
I nodded, with no small amount of eager anticipation.
EA’s Response to Activision’s Call of Duty Shenanigans?
The lawsuit did not name the rival company, but Electronic Arts Inc. is based in Northern California’s Redwood City and is thought to be who Activision is referring to in its filing. Asked whether this was the case, EA spokesman Jeff Brown said, “We don’t have the time to comment on the many lawsuits Activision files against its employees and creative partners.”
via Activision fires back at ex-Call of Duty developers, calling them ‘self-serving schemers’.
Performance Disparity
Date Thu, 01 Apr 2010 12:30:41 +0100
From Paulo Marques <>
Subject Performance disparity, problem found
Hi, all
I have two machines that show very different performance numbers.
After digging a little I found out that the first machine has, in
/proc/cpuinfo:
model name : Intel(R) Celeron(R) M processor 1.00GHz
while the other has:
model name : Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz
and that seems to be the main difference.
Now the problem is that /proc/cpuinfo is read only. Would it be possible
to make /proc/cpuinfo writable so that I could do:
echo -n “model name : Intel(R) Core(TM)2 Quad CPU Q6600 @
2.40GHz” > /proc/cpuinfo
in the first machine and get a performance similar to the second machine?
via LKML: Paulo Marques: Performance disparity, problem found.



