Wolfenstein 3D Updated, Cydia Pirates out of Luck

Wednesday, April 15th, 2009

The pirates using the Cydia version of Wolfenstein 3D are now out of luck if they want the latest version. Wolfenstein 3D Classic for the iPhone (I reviewed it favorably here) has now been updated and the GPL release hasn’t been. So if you want the latest version of the app, you’re going to have to be legit and use the app store. Check out the full list of changes for Wolfenstein 3D Classic 1.1 after the break:
(more…)

The iGame Squadron Flies Only On Mondays

Monday, April 13th, 2009

iPhone Game Squadron

My latest set of iPhone and iPod Touch game reviews are up on AtomicGamer:

  • GeoDefense
  • Eliss
  • Tap Memory
  • Wifi Fighters

Ch…ch..check it out!

Hoping to Make iPhone Toys as a Full-Time Job

Sunday, April 5th, 2009

The New York Times has an article up about the “iPhone Gold Rush”. It features iShoot developer Ethan Nicholas, and is pretty well written, go check it out. I’m not quite sure why it is in the fashion section, but at least it has some good sources. Like Ars Technica’s Erica Sadun.

Wolfenstein 3D and the Pirates of Cydia.

Thursday, April 2nd, 2009

wolf3d-cydiaOne of the problems with releasing your source code with your data is when people stab you in the back for doing so.

Soon, my next set of iPhone game reviews will go up on AtomicGamer, including Wolfenstein 3D Classic. While investigating the game for review, I came across a version on the Jailbroken iPhone app store called Cydia.

This is all fine and dandy, since the source code was released under the GPL (v2). but the problem is that the scum of the earth who put the game out on the Cydia store (again, a store for Jailbroken iPhones only) disobeyed the license text included with the Wolf 3D source release. Specifically, as summarized by John Carmack himself:

You are on-your-honor to buy a copy at the App Store before using the data. :-)  The source code is under the GPL, but the data is still strictly copyright Id Software with no license given to distribute outside this code release package or to use for any commercial purpose.  You are certainly free to replace all the data and make commercial applications, as long as the code is made available under the GPL.

What did these asshats do? Well, they put ads and a nag screen on the loading screen of the application so they can make money, which turns it into a commercial project. This is not cool, and I will try to contact these folks and see if they didn’t read the license text.

Update 1:

To be clear for people who didn’t read the text of what I’ve said and probably won’t read this list:

  • The game DATA is not GPL.
  • The game DATA is not to be used in any commercial sense outside of id software’s control
  • This is “ZODTTD” distributing and using the same data from the source zip file provided by id software and slapping his logo and ads on there which makes it commercial usage and thus violates the contract to my understanding.

Update 2:

To give you another example from the past of someone who screwed up this badly, if not worse, and the reaction he received which was (I think) extremely appropriate to the “crime.” Though the two issues were different, they both involve GPL code, and both will hopefully get a reaction from id software. I think most of us old die-hard Quake and id fans remember Slade. Here is how John Carmack dealt with him:

The idea isn’t to punish anyone, it is to have them comply with the license
and continue to contribute. QuakeLives has quite a few happy users, and it
is in everyone’s best interest to have development continue. It just has to
be by the rules.

That was a rather good statement and it holds up to this day. Though it is sad that in this case “ZODTTD” contributes nothing to the Wolf 3D Classic GPL release. I think there is something to be said for people playing a game who otherwise wouldn’t, but it isn’t like Wolf 3D Classic for free on Jailbroken iPhones and iPod touches (no matter how much I love the game itself) is a good argument for piracy. People know what Wolf 3D is, or I’d like to hope that they do, and have many options for playing it at various reasonable price levels.

One person (who I later found out has his site linked from ZODTTD) has posted a ridiculous troll comment here. He made the argument that putting advertisements on a program doesn’t make the distributon of the program commercial. I suspect he might feel differently about that if were to create a popular domain which embedded his site and put advertisements all over it. I suppose these types of arguments are inevitable when you attempt to make people aware of any kind of possibly controversial subject.

At the end of the day, what is really wrong here is that regardless of ZODTTD’s original intentions, he has spelled out some (intentions) with his actions, which are to release and profit off of Wolf 3D Classic via advertisements inserted into the loading screen. That isn’t cool.

Aliens Versus Predator on the iPhone

Wednesday, April 1st, 2009

avp on iphone

avp_iphone2

Skype on MY iPhone?

Tuesday, March 31st, 2009

Skype for the iPhone

It is more likely than you think.

Solid Snake and the Heartbreakers in: iGame Squadron #4 (more iPhone game reviews!)

Wednesday, March 25th, 2009

feature_tdsquadI’ve got five more iPhone games reviewed on AtomicGamer.com:

  • Metal Gear Solid Touch
  • Pocket God
  • Hurdler
  • Beast
  • Cronk

Also included in the newest iGame Squadron is my take on what the latest iPhone update means for gamers. Check it out!

iPhone OS 3.0 Video Tour

Wednesday, March 18th, 2009

Engadget has put up a video tour of the new (in beta for developers) iPhone 3.0 OS firmware. You can find it after the break:

(more…)

iPhone OS 3.0 Summary

Tuesday, March 17th, 2009

Apple is launching the marketing operations for what will be included in the new iPhone OS today. TimeDoctor Dot Org will list out the highlights so you don’t have to read all the liveblogs.

Only the important items are listed. Full details and executive sarcasm after the break, executive summary before it:

  • Developers can now charge for subscriptions, DLC, in-app purchasing of content, etc. Of course, Apple still takes their 30% cut on all this.
  • Bonjour-powered adhoc bluetooth pairing for multiplayer games and other applications.
  • Accessories can communicate with software over the dock connector or via bluetooth.
  • Fancy push notifications are in (sound effects, etc). Background processes aren’t.
  • Developer access to built-in music is in.
  • Copy and paste is in.
  • Landscape (including keyboard) mode in all of Apple’s apps.
  • MMS
  • Spotlight searching across many apps’ content.
  • Stereo bluetooth for headphones.
  • All developers have access to the beta versions of both the SDK and firmware now. NDA in full effect on beta versions.
  • Ships this summer. iPhone 3G and iPhone 2G get it for free. $10 for iPod Touch. iPhone 2G will be missing some features.

(more…)

Free iPhone Games and More Reviews!

Monday, March 16th, 2009

mgs_touchMetal Gear Solid Touch is going to be released on Thursday, I’m extremely happy about this and hope it lives up to the Metal Gear Solid legacy of awesomeness.

In the meantime I’m giving away a few copies of Black Shades for the iPhone over the official TimeDoctor Dot Org twitter feed today and tomorrow.

This is a game I really love because I originally worked on the Linux and Mac OS X ports with my good buddies over at icculus.org. Hopefully some day it will see a modern update.

Just keep following the feed for some free goodies to redeem in iTunes and also check out my latest set of reviews of iPhone games over at AtomicGamer.com! Here are the games I reviewed for this edition of the iGame Squadron:

feature_tdsquad

  • WordFu
  • Chess with Friends
  • iDracula
  • Ancient Frog

If you do win a code, please let everyone know in the comments so they don’t have to try to redeem them after you have ;)