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	<title>Time Doctor Dot Org &#187; review</title>
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	<link>http://timedoctor.org</link>
	<description>A Fine Internet Website, Established 2002.</description>
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		<title>Slickwraps Vivid Purple Glow Wrap for iPhone 5 Review</title>
		<link>http://timedoctor.org/2012/11/slickwraps-vivid-purple-glow-wrap-for-iphone-5-review/</link>
		<comments>http://timedoctor.org/2012/11/slickwraps-vivid-purple-glow-wrap-for-iphone-5-review/#comments</comments>
		<pubDate>Wed, 28 Nov 2012 09:53:45 +0000</pubDate>
		<dc:creator>TimeDoctor</dc:creator>
				<category><![CDATA[apple]]></category>
		<category><![CDATA[gadgetry]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[purple]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[reviews]]></category>
		<category><![CDATA[slickwraps]]></category>

		<guid isPermaLink="false">http://timedoctor.org/?p=2402</guid>
		<description><![CDATA[Obviously, the Slickwraps Vivid Purple Glow Wrap for iPhone 5 isn&#8217;t a case. It&#8217;s basically just a series of stickers you apply to your iPhone to make it look different. Any protection the stickers might offer is coincidental. It looks pretty neat, right? Application is fairly straightforward, everything you need is provided including a screen [...]]]></description>
				<content:encoded><![CDATA[<div id="attachment_2735" class="wp-caption alignright" style="width: 298px"><img class=" wp-image-2735 " alt="SW-AIP5-GLOWPURPLE-4" src="http://timedoctor.org/wp/wp-content/uploads/2012/11/SW-AIP5-GLOWPURPLE-4.jpg" width="288" height="288" /><p class="wp-caption-text">Photo Credit: Slickwraps</p></div>
<p>Obviously, the Slickwraps Vivid Purple Glow Wrap for iPhone 5 isn&#8217;t a case. It&#8217;s basically just a series of stickers you apply to your iPhone to make it look different. Any protection the stickers might offer is coincidental.</p>
<p>It looks pretty neat, right?</p>
<p>Application is fairly straightforward, everything you need is provided including a screen protector. The only other thing you need is some fairly steady hands.</p>
<p>And it does look good, when your surroundings are dark enough.</p>
<p>When the lights are on it looks a little like a storm-trooper on my Black iPhone with the white stickers.</p>
<p>However, within a few days or a week it&#8217;ll start to fall apart.</p>
<p>Here&#8217;s what mine looks like after less than a month:</p>
<div class="wp-caption aligncenter" style="width: 506px"><img style="display: block; border: 0px none;" title="slickwraps iphone overview" alt="Slickwraps iPhone" src="http://timedoctor.org/wp/wp-content/uploads/2012/11/slickwraps-iphone-overview.png" width="496" height="527" border="0" /><p class="wp-caption-text">Photo Credit: TimeDoctor Dot Org</p></div>
<p>After less than a week the top piece fell off.</p>
<p>After two weeks the discoloration had gotten pretty bad around the earpiece.</p>
<div class="wp-caption aligncenter" style="width: 610px"><img style="display: block; border: 0px none;" title="slickwraps iphone earpiece" alt="Slickwraps iphone earpiece" src="http://timedoctor.org/wp/wp-content/uploads/2012/11/slickwraps-iphone-earpiece.png" width="600" height="428" border="0" /><p class="wp-caption-text">Photo Credit: TimeDoctor Dot Org</p></div>
<p>Finally, the bottom piece has started to disengage from the lower-left hand side of the phone. Once this happens, it gets pocket fuzz covering up the adhesive and is pretty much unfixable.</p>
<div class="wp-caption aligncenter" style="width: 535px"><img style="display: block; border: 0px none;" title="slickwraps iphone bottom.png" alt="Slickwraps iphone bottom" src="http://timedoctor.org/wp/wp-content/uploads/2012/11/slickwraps-iphone-bottom.png" width="525" height="528" border="0" /><p class="wp-caption-text">Photo Credit: TimeDoctor Dot Org</p></div>
<p>Do you want your phone to look like this? The glow effect still pretty nifty looking in the dark, but it&#8217;s rarely dark enough to trigger the effect unless you&#8217;re sleeping. In which case, who cares?</p>
<p>The best part of doing this review was when I took the Slickwrap off my iPhone 5 and it still looked great despite having had stickers all over it for the better part of a month. They&#8217;re not using low-quality stuff here, as is evident in the adhesive leaving no residue on the device. The problem instead is that this is the best level of quality you can get until material science makes some kind of ridiculous breakthrough that allows us to stick devices into a cheap home 3D printer and then they come out glowing in the daylight.</p>
<p>I&#8217;m throwing this Slickwrap in the trash, because that is what you do with a sticker once you remove it.</p>
<p><strong>0 out of 5 Oil Slicks</strong></p>
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		<title>Touch my Katamari Review</title>
		<link>http://timedoctor.org/2012/11/touch-my-katamari/</link>
		<comments>http://timedoctor.org/2012/11/touch-my-katamari/#comments</comments>
		<pubDate>Sun, 04 Nov 2012 08:14:15 +0000</pubDate>
		<dc:creator>TimeDoctor</dc:creator>
				<category><![CDATA[video games]]></category>
		<category><![CDATA[game reviews]]></category>
		<category><![CDATA[katamari]]></category>
		<category><![CDATA[na na na na na na na na na na]]></category>
		<category><![CDATA[namco]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[reviews]]></category>

		<guid isPermaLink="false">http://timedoctor.org/?p=2332</guid>
		<description><![CDATA[The King of the Cosmos is back in Touch my Katamari from Namco, but this time he&#8217;s all about breaking the fourth wall and talking about how fans are upset with the more recent games in the Katamari series. It&#8217;s a nice setup. However it is not exactly welcome when this game doesn&#8217;t make up [...]]]></description>
				<content:encoded><![CDATA[<div id="attachment_2338" class="wp-caption alignright" style="width: 339px"><a href="http://timedoctor.org/wp/wp-content/uploads/2012/11/2012-10-30-201044.jpg"><img class="wp-image-2338 " title="Touch My Katamari" alt="" src="http://timedoctor.org/wp/wp-content/uploads/2012/11/2012-10-30-201044.jpg" width="329" height="187" /></a><p class="wp-caption-text">The king talks about a &#8220;hobo stew&#8221; later on.</p></div>
<p>The King of the Cosmos is back in Touch my Katamari from Namco, but this time he&#8217;s all about breaking the fourth wall and talking about how fans are upset with the more recent games in the Katamari series. It&#8217;s a nice setup. However it is not exactly welcome when this game doesn&#8217;t make up for six weak sequels.</p>
<p>So much of Katamari&#8217;s status was due to the original game&#8217;s surprisingly fun and original gameplay. When I first bought the Playstation 2 game I had no idea what to expect, my local retailer had only one copy and they were surprised anyone was going to buy it. But I&#8217;d caught word that it was something special. Not much has changed since then despite sequels for every platform. Rolling up every object in sight into a huge ball is still your overall objective.</p>
<p>The few unique levels in the game don&#8217;t really stand out, but there is a new gameplay element that is actually kind of fun. Or it would be, if there were more opportunities to use it while playing. For the first time you can stretch or squish the Katamari using the front or rear touch screens while rolling to fit into places the regular ball-shaped Katamari couldn&#8217;t.</p>
<p>Like the game’s few unique levels, this touch feature is underutilized. The most time you&#8217;ll spend using it is during the tutorial. Sure you could use it during regular gameplay, but there aren&#8217;t enough situations to do so. I’d hate to be forced to use touch features, but it’s almost worse that Namco actually came up with a good idea and then didn’t use it.</p>
<p>I wouldn&#8217;t really mind the lack of innovation in this iteration if there were more stages to play in. This is really the crippling blow to the game. I saw everything there was to see in a little over an hour.</p>
<p>That&#8217;s OK when there&#8217;s some kind of amazing narrative or replayability, both of which are missing from this game.</p>
<p>Katamari games have always had this great colorful texture palette that is a nice change from most every other game out there. It&#8217;s combined with fairly simple graphics which is why it&#8217;s a surprise when the game can get a little choppy in the frame rate department while you&#8217;re rolling your Katamari on the larger levels.</p>
<p>I had a few laughs at the King&#8217;s expense and enjoyed what I played, but I just wish there was more of it. Katamari games have never been super challenging, and they shouldn&#8217;t be so all the game really needs is more stages. I&#8217;m usually hesitant to equate gameplay hours to money, but in this case it&#8217;s impossible to ignore. King of the Namcos, lets put a little bit more effort in next time.</p>
<p><strong>3 out of 5 Calamaris</strong></p>
]]></content:encoded>
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		<title>Alan Wake&#8217;s American Nightmare Review</title>
		<link>http://timedoctor.org/2012/02/alan-wakes-american-nightmare-review/</link>
		<comments>http://timedoctor.org/2012/02/alan-wakes-american-nightmare-review/#comments</comments>
		<pubDate>Wed, 29 Feb 2012 09:44:14 +0000</pubDate>
		<dc:creator>TimeDoctor</dc:creator>
				<category><![CDATA[video games]]></category>
		<category><![CDATA[remedy games]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[reviews]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://timedoctor.org/?p=2307</guid>
		<description><![CDATA[There have already been two downloadable add-ons for the original Alan Wake. In Alan Wake&#8217;s American Nightmare you&#8217;ve got a standalone story mode and a half-dozen or so survival mode levels added to the mix as well. I wasn&#8217;t really sure what was in American Nightmare until coverage for the game started picking up prior [...]]]></description>
				<content:encoded><![CDATA[<p><a href="http://timedoctor.org/wp/wp-content/uploads/2012/02/awan_big.jpg"><img class="alignright size-medium wp-image-2319" style="float: right;" title="awan_big" src="http://timedoctor.org/wp/wp-content/uploads/2012/02/awan_big-250x300.jpg" alt="" width="250" height="300" /></a>There have already been two downloadable add-ons for the original <em>Alan Wake</em>. In <em>Alan Wake&#8217;s American Nightmare</em> you&#8217;ve got a standalone story mode and a half-dozen or so survival mode levels added to the mix as well.</p>
<p>I wasn&#8217;t really sure what was in <em>American Nightmare</em> until coverage for the game started picking up prior to the release.</p>
<p><em>Alan Wake&#8217;s</em> story was kind of like <em>Twin Peaks</em>. Alan and Alice Wake, his wife, visit a sleepy northwestern town for a vacation and mystery ensues. Alice&#8217;s wife is trapped by &#8220;The Dark Presence, &#8221; Alan rescues her only to find himself trapped with the same &#8220;darkness&#8221; that has been controlling the townsfolk and causing them to turn against him.</p>
<p>In <em>American Nightmare&#8217;s</em> the &#8220;darkness&#8221; is a villainous parallel version of Wake, Mr. Scratch. Each level is presented like an episode of <em>The Twilight Zone</em>, featuring decent Rod Serling-esque narration and a campy plot. The story is engaging and has enough going on to keep you interested until the exciting conclusion. I was definitely surprised a few times at what the developers were willing to do outside of a disc-based retail game.</p>
<p>It sounds awful when you find out that you&#8217;re going to play the same three levels three times. The developers have understood how terrible that might play out and instead change each level with each visit. Initially you&#8217;re seeing almost everything a stage has to offer, but on repeat playthroughs you&#8217;re getting the gist while the developers put in twists for Alan.</p>
<p>Once you&#8217;ve completed the game you&#8217;ve got Arcade Mode still to play. Nowhere is it more clear that Alan Wake is Max Payne&#8217;s literate cousin than in this wave-based survival mode. With ten minutes on the clock Alan has to stay alive until sunrise.  Weapons are more automatic than the previous game, and is still the unique blend of third-person shooting where you&#8217;ve got to weaken enemies by illuminating them with your flashlight before lead can do them in. The slow-mo effect from <em>Max Payne</em> is back whenever you&#8217;ve cleared a set of enemies. This camera effect also occurs when a foe is about to sneak up on Alan, pulling back to give the player a second to react. The camera can be a little frustratingly inconsistent in giving the player this glimpse of danger. Sometimes you&#8217;ll be left wondering why you&#8217;ve lost your score multiplier due to a hit that could have been avoided if only the monsters were a little less subtle.</p>
<p>Though entertaining, <em>American Nightmare</em> is short. Despite returning to the same locations over again I only got about 4 hours out of the story mode. This isn&#8217;t too little, instead it feels just about right for what I expect from a $15 side-story from the original Alan Wake.</p>
<p>If you haven&#8217;t played the first game, I can&#8217;t recommend this one. The original game is referenced through manuscript page collectibles strewn around the game but there isn&#8217;t any reason why you wouldn&#8217;t want to play it when it can be had for about $20.</p>
<p>Speaking of manuscript-page collectibles, one addition to the game is really nifty. Each area in the game has a TV with a short FMV sequence featuring Alan&#8217;s nemesis indulging in some of the finest b-grade movie villainy witnessed on the small screen.</p>
<p>One final note, If you do decide to purchase <em>American Nightmare</em> on Xbox Live Arcade, please make sure to switch the HUD to &#8220;fading&#8221; on the options menu. Otherwise the HUD will obscure your view for far too long.</p>
<p>I loved <em>Alan Wake&#8217;s American Nightmare </em>and it is one of the best games to be released on the 360&#8242;s downloadable service. While the story-mode content could have made more sense as DLC for the original game, the arcade mode is fun enough to justify the price. Get the original if you haven&#8217;t played it, and then have a Nightmare.</p>
]]></content:encoded>
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		<item>
		<title>An iPhone Case Review: My book is ringing.</title>
		<link>http://timedoctor.org/2012/01/my-book-is-ringing/</link>
		<comments>http://timedoctor.org/2012/01/my-book-is-ringing/#comments</comments>
		<pubDate>Thu, 05 Jan 2012 09:44:06 +0000</pubDate>
		<dc:creator>TimeDoctor</dc:creator>
				<category><![CDATA[apple]]></category>
		<category><![CDATA[cases]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[review]]></category>

		<guid isPermaLink="false">http://timedoctor.org/?p=2278</guid>
		<description><![CDATA[&#160; It&#8217;s almost unsettling how many choices you have when deciding what kind of iPhone case you&#8217;d like to buy. Do you get one that charges your phone, or looks cool? &#160; Is it a wallet? Or a steering wheel? The BookBook fits into the wallet category. &#160; &#160; It&#8217;s small enough to fit in your pocket, though of [...]]]></description>
				<content:encoded><![CDATA[<p>&nbsp;</p>
<p style="text-align: left;"><img class="aligncenter  wp-image-2290" title="The BookBook" alt="" src="http://timedoctor.org/wp/wp-content/uploads/2012/01/bookbook-outer.jpg" width="619" height="414" /></p>
<p style="text-align: left;">It&#8217;s almost unsettling how many <a href="http://www.ted.com/talks/barry_schwartz_on_the_paradox_of_choice.html">choices</a> you have when deciding what kind of iPhone case you&#8217;d like to buy.</p>
<p>Do you get one that <a href="http://www.mophie.com/mophie-juice-pack-air-iPhone-4-battery-case-p/1145_jpa-ip4-blk.htm">charges</a> your phone, or <a href="http://www.google.com/search?q=gameboy+iphone+4+case">looks cool</a>?</p>
<p>&nbsp;</p>
<p>Is it a wallet?</p>
<p>Or a <a href="http://images.google.com/search?q=iphone+4+steering+wheel">steering wheel</a>?</p>
<p><a href="http://twelvesouth.com/products/bookbook_iphone/">The BookBook</a> fits into the wallet category.</p>
<p><span id="more-2278"></span></p>
<p>&nbsp;</p>
<p style="text-align: center;"><img style="display: block; margin-left: auto; margin-right: auto;" title="hello yes this is wallet.png" alt="Hello yes this is wallet" src="http://timedoctor.org/wp/wp-content/uploads/2012/03/hello-yes-this-is-wallet.png" width="600" height="401" border="0" /></p>
<p>&nbsp;</p>
<p>It&#8217;s small enough to fit in your pocket, though of course it adds a bit of bulk to encompass a few cards, some cash, and your iPhone.</p>
<p>Lets talk about the look.</p>
<p>The spine and sides of it are designed to look like a worn, pocket-sized, tome.</p>
<p>You can alternate between being insulted that it is phony, or charmed and amused.</p>
<p>There isn&#8217;t any way to get around this, you either like that look or you don&#8217;t. It wasn&#8217;t until I saw the Book Book in person that I was convinced it was more than a goofy novelty.</p>
<p>There are cutouts for the sensors, speakers, mic, dock, sleep/wake, home button, headphone, and the mute switch, though the volume buttons do not get a cutout.</p>
<p>The BookBook is about as smooth as you&#8217;re going to get for removing a case and docking it. Pull a red tab on a strap from behind your phone to enable removal, and push the phone up and out. Simple and not frustrating.</p>
<p>Unfortunately this is also the process for taking pictures or video. Though you don&#8217;t have to slide the phone out all the way to do so, if you choose to keep the phone in the case the top edge and speaker cutout will block some of the screen. An unexpected upside is that it gives you something to grip that isn&#8217;t the screen when shooting, so I find that to be a little more stable. Of course you&#8217;re also now going to be slightly concerned with the phone tipping out when held horizontally in landscape mode.</p>
<p>The friction of the leather&#8217;s grain holds your phone in until you&#8217;ve tipped it at a fairly extreme angle. If you slide the phone out for picture-taking until the volume-down button is resting inside the cutout for the mute toggle switch it&#8217;ll feel fairly secure. Of course, this is on a day-old product, and I can&#8217;t say that this will remain the case (rdrr) after several months of use.</p>
<p>There is minimal screen protection when the case is open. Nothing to prevent an object from impacting with the screen, but the leather frame that holds the phone in should be enough for any drop that isn&#8217;t face down. I actually like that this case doesn&#8217;t include a screen protector, most of the plastic built-ins would lock dust and pocket lint in and make touch controls that much more difficult.</p>
<p>&nbsp;</p>
<p style="text-align: center;"><img class="aligncenter  wp-image-2288" title="bookbook held folded" alt="" src="http://timedoctor.org/wp/wp-content/uploads/2012/01/bookbook-held-folded.jpg" width="619" height="414" /></p>
<p>&nbsp;</p>
<p>It is actually a little difficult to hold the phone and use it one-handed. You have to flip the front cover back over the rear and the springiness of this configuration changes the way you touch the screen and the distance from thumb to edge. It isn&#8217;t an issue for quick taps, or reading, only for swipes and more complicated thumbage. I don&#8217;t find it too impractical, but this is actually the limitation that is the most bothersome from day-to-day.</p>
<p>I chose to be amused by the faux-book style, and am surprised at how well this case functions. For about $60, you&#8217;re getting what is actually a quite good leather wallet and iPhone 4 case. If you&#8217;re bothered by the style initially, the functionality may win you over.</p>
<p style="text-align: center;"><img class="aligncenter  wp-image-2287" title="bookbook folded resting" alt="" src="http://timedoctor.org/wp/wp-content/uploads/2012/01/bookbook-folded-resting.jpg" width="619" height="414" /></p>
<p>&nbsp;</p>
]]></content:encoded>
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		<title>OWC Mercury On-The-Go SATA Case Review</title>
		<link>http://timedoctor.org/2010/06/owc-mercury-on-the-go-sata-case-review/</link>
		<comments>http://timedoctor.org/2010/06/owc-mercury-on-the-go-sata-case-review/#comments</comments>
		<pubDate>Mon, 14 Jun 2010 06:55:21 +0000</pubDate>
		<dc:creator>TimeDoctor</dc:creator>
				<category><![CDATA[apple]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[enclosure]]></category>
		<category><![CDATA[firewire]]></category>
		<category><![CDATA[owc]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[sata]]></category>
		<category><![CDATA[usb]]></category>
		<category><![CDATA[usb 2]]></category>

		<guid isPermaLink="false">http://timedoctor.org/?p=2063</guid>
		<description><![CDATA[After the futile Tango Pro review, I&#8217;m ready for all kinds of unexpected failures in attempting to fit this over-sized hard-drive behemoth into a case designed for regular 2.5&#8243; SATA drives. OWC was theoretically ready for this situation with their OWC Mercury On-The-Go enclosure. It is available in a variety of port configurations, but I [...]]]></description>
				<content:encoded><![CDATA[<p><a href="http://eshop.macsales.com/item/Other%20World%20Computing/MSTG800U2K/"><img class="alignright" title="OWC Mercury On-The-Go P" src="http://timedoctor.org/imgs/owc800.jpg" alt="" width="400" height="347" /></a>After the futile <a href="http://timedoctor.org/2010/05/tango-pro-review/">Tango Pro review</a>, I&#8217;m ready for all kinds of unexpected failures in attempting to fit <a href="http://www.amazon.com/Western-Digital-Scorpio-Notebook-WD10TPVT/dp/B0034ZD5P0%3FSubscriptionId%3D011P6YSPQAY5HN305SG2%26tag%3Dtimedoctor-20%26linkCode%3Dxm2%26camp%3D2025%26creative%3D165953%26creativeASIN%3DB0034ZD5P0">this over-sized hard-drive behemoth</a> into a case designed for regular 2.5&#8243; SATA drives.</p>
<p>OWC was theoretically ready for this situation with their <a href="http://eshop.macsales.com/item/Other%20World%20Computing/MSTG800U2K/">OWC Mercury On-The-Go</a> enclosure. It is available in a variety of port configurations, but I chose the one that offered Firewire 800 support to match my MacBook Pro.</p>
<p>There was one other option, the Oyen Digital <a href="http://www.amazon.com/MiniPro-FireWire-External-Enclosure-12-5mm/dp/B003EMR0WW%3FSubscriptionId%3D011P6YSPQAY5HN305SG2%26tag%3Dtimedoctor-20%26linkCode%3Dxm2%26camp%3D2025%26creative%3D165953%26creativeASIN%3DB003EMR0WW">MiniPro 2.5-in FireWire/USB enclosure</a>. I could not find any reviews of the minipro, so it didn&#8217;t seem right to order it. I even went so far as to contact Oyen Digital via their website and received no response.</p>
<p>Now, I couldn&#8217;t find any reviews of the OWC On-The-Go with the larger physical drives, so I first contacted them and confirmed that it would work. OWC support assured me it would work, but for the requirement of <a href="http://eshop.macsales.com/item/Other%20World%20Computing/MANOTG125MM/">a conversion kit</a>.</p>
<p>Ordered both the kit and the enclosure from OWC, received it promptly, and I&#8217;ve put it together with the drive this weekend.</p>
<p>It is clear from my time with this setup, that it really is not ready for 12.5 mm drives, even with the kit.</p>
<p>Problems with the OWC are easy to anticipate, it barely accommodates the extra size and at this time, I can&#8217;t even remove the hard drive from the enclosure without damaging the circuit board or the plastic portions of the enclosure. The heatsink tray that carries the PCB is separated from the components by two critically placed silicone bumpers. The drive is kept from bouncing around the case by another two bumpers located at the rear of the drive near the air vents on the enclosure. Four screws hold the heatsink/sled in place, they don&#8217;t line up properly with the holes in the plastic case.</p>
<p>The drive functions fine, but without the ability to change it out from the enclosure I can&#8217;t make a positive recommendation. Unless I&#8217;ve made some kind of major mistake in following the provided instructions, this is another failure. Just like with the Tango Pro, I&#8217;m sure this OWC enclosure would be fine with a normal drive. I&#8217;ll be keeping it, if only because I&#8217;m going on a trip in a few days and I don&#8217;t anticipate the need to change out the drive, but I&#8217;m not a happy customer.</p>
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		<title>Adesso Mechanical Gaming Keyboard Review</title>
		<link>http://timedoctor.org/2010/06/adesso-mechanical-gaming-keyboard-review/</link>
		<comments>http://timedoctor.org/2010/06/adesso-mechanical-gaming-keyboard-review/#comments</comments>
		<pubDate>Tue, 01 Jun 2010 15:56:23 +0000</pubDate>
		<dc:creator>TimeDoctor</dc:creator>
				<category><![CDATA[apple]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[windows]]></category>
		<category><![CDATA[adesso]]></category>
		<category><![CDATA[keyboard]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[usb]]></category>

		<guid isPermaLink="false">http://timedoctor.org/?p=2040</guid>
		<description><![CDATA[There are a lot of reasons to be interested in mechanical keyboards over rubber-dome models. Much of what I could tell you about rubber-dome keyboards versus mechanical switching has been already said. Rather than reinventing the wheel we&#8217;ll reread a classic part of what Dan said about mechanical keyboards: The big deal about these old keyboards [...]]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.adesso.com/en/home/keyboards/mechanical-keyboard/250-mkb-135b.html"><img class="alignright" title="MKB-135B" src="http://timedoctor.org/imgs/MKB-135B.jpg" alt="" width="360" height="270" /></a>There are a lot of reasons to be interested in mechanical keyboards over rubber-dome models. Much of what I could tell you about rubber-dome keyboards versus mechanical switching has been already said. Rather than reinventing the wheel we&#8217;ll reread a classic part of <a href="http://dansdata.com/clicky2.htm">what Dan said</a> about mechanical keyboards:</p>
<blockquote><p>The big deal about these old keyboards is their lovely, positive key-click. When you use a keyboard that doesn&#8217;t have a good positive click, it&#8217;s hard to tell when you&#8217;ve depressed a key properly. You have to watch the screen to make sure you don&#8217;t leave letters out, or you have to really hammer the keyboard, which is not good for your hands.</p>
<p>Most of the mid-priced keyboards these days use some variant of the &#8220;rubber dome&#8221; switch technology, which gives a definite little popping sensation when the dome buckles, but doesn&#8217;t necessarily give you an actual letter at the exact same moment, thanks to uncertain contacts. The old buckling spring tech absolutely positively <strong>does</strong> give you the letter when you feel the click. These keyboards feel very much like an old IBM Selectric typewriter &#8211; there are plenty of these ironclad behemoths still in service, and they may herniate anyone that has to move them but they&#8217;re darn nice to type on.</p></blockquote>
<p>Rubber-dome keyboards are just not as reliable, ergonomic, or fun to use as mechanicals. Though you do have to give up <a href="http://www.amazon.com/Logitech-Programmable-Gaming-Keyboard-Display/dp/B001NXDBI6%3FSubscriptionId%3D011P6YSPQAY5HN305SG2%26tag%3Dtimedoctor-20%26linkCode%3Dxm2%26camp%3D2025%26creative%3D165953%26creativeASIN%3DB001NXDBI6">some goofy options</a> for mechanical keyboards, this Adesso keyboard is kind-of goofy as far as mechanicals go.</p>
<p>Most mechanicals are fairly boring and extremely beige. At most you might get a <a href="http://www.clickykeyboards.com/index.cfm/fa/categories.main/parentcat/10943">trackpoint</a> or <a href="http://www.clickykeyboards.com/index.cfm/fa/categories.main/parentcat/9243">trackball</a>. This is why you have to go with <a href="http://www.pfusystems.com/hhkeyboard/hhkeyboard.html">somewhat</a> more <a href="http://www.daskeyboard.com/">modern</a> options if you want something closer to the gaming keyboard experience without the rubber-domes.</p>
<p>Which features does the  Adesso Mechanical Gaming Keyboard have over the basic <a href="http://www.clickykeyboards.com/index.cfm/fa/categories.main/parentcat/29524">Model M</a>? An integrated, powered two-port USB 2.0 hub, windows keys, multimedia controls, and audio jacks. If you too dislike the beige style you might also be happy to know this keyboard is a glossy black everywhere but the keycaps. Speaking of which, the key caps are painted with a good ink that doesn&#8217;t feel cheap.</p>
<p>Even my Keytronic and Logitech G15&#8242;s keycaps have faded over time, but my <a href="http://en.wikipedia.org/wiki/Model_M_keyboard">original Model M</a> hasn&#8217;t. However, until this keyboard has been in my possession for a few years I can&#8217;t give any kind of definitive answer as to the quality of the ink process on the keycaps.</p>
<p>After yesterday&#8217;s <a href="http://timedoctor.org/2010/05/tango-pro-review/">non-review</a> of the Tango Pro, I&#8217;m happy to say that this keyboard feels great, the throw on the key press is close to Model M perfection and far superior to anything you can buy from Logitech or any of the other major peripheral manufacturers. With the Adesso I&#8217;ve played enough RTS and FPS games and had a similar experience to my old Model M, except without the pain of giving up normal gaming keyboard features.</p>
<p>The only real downside for the Adesso compared to the Model M is that the plastic isn&#8217;t as solid. Now don&#8217;t misunderstand, most cars aren&#8217;t as solid as the Model M, it is just that the Adesso doesn&#8217;t have a metal backing plate and thicker plastic like the Model M so maybe it&#8217;ll only last for ten or fifteen years instead of twenty-five.</p>
<p>Buy a Model M if you don&#8217;t need the extra features, or if however you too do not like the color beige and enjoy these extra features buy the Adesso. I&#8217;m not returning it for anything else.</p>
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		<title>MadCatz Super Street Fighter 4 Wireless PS3 FightPad Review</title>
		<link>http://timedoctor.org/2010/04/madcatz-super-street-fighter-4-wireless-ps3-fightpad-review/</link>
		<comments>http://timedoctor.org/2010/04/madcatz-super-street-fighter-4-wireless-ps3-fightpad-review/#comments</comments>
		<pubDate>Tue, 13 Apr 2010 03:02:55 +0000</pubDate>
		<dc:creator>TimeDoctor</dc:creator>
				<category><![CDATA[video games]]></category>
		<category><![CDATA[hardware]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[street fighter 4]]></category>

		<guid isPermaLink="false">http://timedoctor.org/?p=1926</guid>
		<description><![CDATA[There are a lot of choices when it comes to playing fighting games at home. You could go with the full Arcade experience and buy your own Street Fighter cabinet, or maybe you just want the joystick portion. Maybe though you&#8217;re more like me; too cheap even for the MadCatz fighting sticks. Though most of the [...]]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.amazon.com/Street-Fighter-Wireless-FightPad-Playstation-3/dp/B0038KOT7E%3FSubscriptionId%3D011P6YSPQAY5HN305SG2%26tag%3Dtimedoctor-20%26linkCode%3Dxm2%26camp%3D2025%26creative%3D165953%26creativeASIN%3DB0038KOT7E"><img class="alignright size-full wp-image-1948" title="ssf4 fightpad" src="http://timedoctor.org/wp/wp-content/uploads/2010/04/ssf4-fightpad.jpg" alt="" width="400" height="320" /></a></p>
<p>There are a lot of choices when it comes to playing fighting games at home. You could go with the full Arcade experience and buy your own Street Fighter cabinet, or maybe you just want the <a href="http://www.aiabstore.com/">joystick portion.</a></p>
<p>Maybe though you&#8217;re more like me; too cheap even for the <a href="http://www.amazon.com/gp/product/B001QCWSH4?ie=UTF8&amp;tag=timedoctor-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=B001QCWSH4">MadCatz fighting sticks</a>. Though most of the Street Fighter community seems to consider sticks to be the only option, I only play for fun. So that&#8217;s why I went with the FightPad.</p>
<p>You might be surprised to find that the fightpad is wireless since MadCatz goes out of their way to hide the USB wireless dongle in the bottom of the packaging. It doesn&#8217;t even use bluetooth, opting instead for the el cheapo 2.4 Ghz RF technology. More importantly, it is still extremely responsive despite all that.</p>
<p>Playing with Marvel vs. Capcom 2, Super Street Fighter 2 Turbo HD Remix and Street Fighter 4; I didn&#8217;t notice any lag. So, maybe they are right to hide the dongle, I wouldn&#8217;t have bought it if I had known. The battery solution for the pad is a standard battery AA housing on the back like the MS 360 gamepads. However, this gamepad doesn&#8217;t include contacts for the 360&#8242;s rechargeable battery pack. So you are on your own for that.</p>
<p>The directional pad and saturn-esque button layout is a tremendous upgrade from the Dual Shock 3. Just like the original fightpads you can still swap the dpad&#8217;s toggle to control either the left or right analog sticks if you&#8217;re trying to work with a game that doesn&#8217;t support one or the other. The turbo functionality works just like it should, tap the turbo button once and then the button you want to repeat; then tap that button again and it&#8217;ll repeat.</p>
<p>It probably wouldn&#8217;t be too surprising if I told you that the build quality isn&#8217;t great. I&#8217;m not even sure it suits the $40 price tag at most retailers. The buttons feel loose, and the noise they make while the pad is in motion isn&#8217;t  reassuring. Though that probably doesn&#8217;t impact their accuracy,  the quality is going to impact the controller&#8217;s lifespan. Moreover it makes it me wish for a &#8220;tournament edition&#8221; of the fightpad with higher-quality parts. I don&#8217;t like wasting space in landfills. You can tell already that this pad is going to end up broken and sent to one within a few months of dedicated playing.</p>
<p>This FightPad isn&#8217;t limited to fighting either, it also works really well with emulated games. Though the dpad shows up as a joystick hat, which is kind of strange. I tried out Sunset Riders with it, and can say that this is perhaps the ultimate way to play Sunset Riders.</p>
<p>Overall it is easy to recommend the pad to folks like me, casual players who are too cheap or don&#8217;t have the room for the larger arcade-style fighting sticks. Dedicated players will wear it out in time, but even they should enjoy it while it lasts. My understanding is that the 360 version is similar, but wired.</p>
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		<title>Critter Crunch Review: A Rainbow of Barf on your HDTV</title>
		<link>http://timedoctor.org/2009/10/critter-crunch-review-a-rainbow-of-barf-on-your-hdtv/</link>
		<comments>http://timedoctor.org/2009/10/critter-crunch-review-a-rainbow-of-barf-on-your-hdtv/#comments</comments>
		<pubDate>Fri, 09 Oct 2009 01:04:42 +0000</pubDate>
		<dc:creator>sekoku</dc:creator>
				<category><![CDATA[video games]]></category>
		<category><![CDATA[Capybara Games]]></category>
		<category><![CDATA[Critter Crunch]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[psn]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[show them online]]></category>

		<guid isPermaLink="false">http://timedoctor.org/?p=1779</guid>
		<description><![CDATA[Capybara Games has provided me with a review copy of their first foray into the Playstation Network&#8217;s waters. A port of the original iPhone/iPod Touch release with some more content, how does this version of Critter Crunch stack up? First off, when you boot the game you&#8217;re welcomed by Capybara&#8217;s &#8220;mascot&#8221; (so to speak) for [...]]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.capybaragames.com/">Capybara Games</a> has provided me with a review copy of their first foray into the Playstation Network&#8217;s waters. A port of the original iPhone/iPod Touch release with some more content, how does this version of Critter Crunch stack up?</p>
<p><img class="aligncenter size-full wp-image-1787" title="Critter Crunch" src="http://timedoctor.org/wp/wp-content/uploads/2009/10/critter-crunch.jpg" alt="Critter Crunch" width="500" height="273" /></p>
<p>First off, when you boot the game you&#8217;re welcomed by Capybara&#8217;s &#8220;mascot&#8221; (so to speak) for the game: Biggs. The loveable little &#8220;critter&#8221; smiles and winks at you. Beckoning you to press start to continue into the game, or wait for the demo reel to start to show you gameplay footage. On the first boot-up, you are locked out from most of the game modes, besides &#8220;adventure mode,&#8221; for single-player.</p>
<p>Local and Online co-op and versus play, however, are unlocked from the get-go&#8230;</p>
<p>To continue on, the singleplayer &#8220;adventure&#8221; mode is your standard story mode for puzzle games. Upon starting it up, you are welcomed to a wonderfully hand-drawn 2D art cutscene explaining a few things about what the Biggsliocaucus, or &#8220;Biggs&#8221; for short, creatures do &#8220;every Spring. The male Biggs going out to eat the Crittacocephalus, or &#8220;Critters&#8221; as they are known. Their sons accompanying them to see how they&#8217;re fathers are efficient to the Critter&#8217;s eco-system while bringing food home to his family on the other side of the island.&#8221;</p>
<p>After that cutscene, you are on a map letting you choose (as you unlock more of them) spots to go to to find more puzzles. Starting off with the tutorial and going from there.</p>
<p><img class="aligncenter size-medium wp-image-1783" title="critter-crunch-ss" src="http://timedoctor.org/wp/wp-content/uploads/2009/10/critter-crunch-ss-300x168.jpg" alt="critter-crunch-ss" width="300" height="168" /></p>
<p>Gameplay-wise, the game is a basic &#8220;match three&#8221; puzzler, with a twist. You feed &#8220;two smaller critters to one bigger critter&#8221; to &#8220;make them pop.&#8221; It&#8217;s an interesting mechanic and as you &#8216;pop more critters&#8221; you start to fill up a &#8220;hunger gauge.&#8221; Your goal, at least in this mode is to fill up the Hunger Bar to beat the level.</p>
<p>Sounds easy, right? Well the game&#8217;s tutorial level even explains the challenge. You must do this while the game continues to bring more critters into the lines of the gameplay table. If a critter reaches Biggs/passes the line&#8230; like Tetris, the game will be over.</p>
<p>The gameplay mechanics are easy enough that even kids should be able to pick-up and enjoy Critter Crunch on the first go, with maybe with a little explanation/help from the parents for kids the age of five to eight.</p>
<p>There is a &#8220;food chain&#8221; mechanic where popping a critter near similar other critters will also make them pop. This seems to be a strategic advantage in having the board clear without the player being overwhelmed.</p>
<p>&#8220;Food chains&#8221; seem to also happen when you feed one smaller critter to a bigger critter and have that &#8220;full&#8221; bigger critter be fed to an even bigger critter. Good for speedy clearing of the board.</p>
<p>Like Tetris and other puzzle games, there is a &#8220;quick drop&#8221; option for Critter Crunch. Unlike those games, this &#8220;speeds the next line up&#8221; in dropping so you can pop more critters. This is achieved with the D-pad down button.</p>
<p>Also, funny enough your &#8220;Son, Smalls&#8221; will show up when you chain an 8-Critter pop-combo (for lack of better words). You then have the ability to &#8220;feed&#8221; your son by &#8220;barfing into his mouth&#8221; with rainbow barf. Yes, you read that right. <a href="http://blog.us.playstation.com/2009/05/critter-crunch-playstation-network/">You feed your child with rainbow barf</a>. Unfortunately, you have to be quick about doing this, as &#8220;Smalls is impatient, so be quick about it&#8221; as the aptly named &#8220;Barfing Tutorial&#8221; mentions. Thankfully, so long as Biggs mouth is empty of Critters, you can simply go over to Smalls and press the circle button on your Dual-Shock 3 to barf/feed your son.</p>
<p>The twist to feeding your son is that if you do it quickly enough and &#8220;fill him up on his first visit&#8221; you will max your points out. The catch is, that by feeding your son, the critters will also drop faster as they are &#8220;attracted to the barf.&#8221;</p>
<p>Feeding Smalls on his first visit also means that you don&#8217;t need to have him appear again to feed him (to reach his max) again. You won&#8217;t have to feed him again for that level once he reaches his max. If he doesn&#8217;t reach his max, you can simply call him back out by gaining another 8-pop-chain.</p>
<p>Achievement wise: The game has two online achievements (Play and win a versus mode match, and reach level 5 in versus mode), with the rest being singleplayer. The achievements seem easy to do, in theory but in practice some of them (like &#8220;World Greatest Dad&#8221;) will be hard to master.</p>
<p>To move into the multiplayer: The ranked multiplayer matches are like Tetris. You match Critters to pop them to gain power-ups to screw over your opponents. Simple, but the game becomes fast and furious between both players to fill the other players play field to the point of winning. (Though, there is a hunger meter in the two player mode, maybe another way to win is by filling that up quickly. I can&#8217;t say at the time of writing.)</p>
<p>Graphically, the game is very pretty with hand-drawn art. I would wager to say that I think Capybara&#8217;s art-department needs a pay-raise. At 1080p (though an HDMI cable is required to reach this resolution) the game is gorgeous with the hand-drawn art. Biggs is charming in animation and the game reeks of cuteness.</p>
<p>Overall, the game is a nice addition to the PSN library and if you enjoy puzzle games it is easily worth the $7USD (at the time of writing) to buy. Unfortunately, I have to mention there is no color-blind option (though talking to Capybara, they are &#8220;thinking about patching it into the PS3 version&#8221;), so if you are color-blind you may have a little trouble with the game (since there are some Critters that are similar in color to other Critters).</p>
<p><img class="aligncenter size-medium wp-image-1782" title="crittercrunchshirts" src="http://timedoctor.org/wp/wp-content/uploads/2009/10/crittercrunchshirts-300x77.jpg" alt="crittercrunchshirts" width="300" height="77" /></p>
<p>If you aren&#8217;t completely satisfied with just the game, they are also offering some cute T-shirts <a href="http://capy.store-08.com/">at this link</a>. Very cute T-shirts with a catchy &#8220;hey, what&#8217;s the game your advertising?&#8221; twist.</p>
<p>I want to thank <a href="http://www.capybaragames.com/">Capybara Games</a> for giving me the opportunity to review their game.</p>
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		<title>Falcon 4.0: Allied Force Review</title>
		<link>http://timedoctor.org/2009/08/falcon-4-0-allied-force-review/</link>
		<comments>http://timedoctor.org/2009/08/falcon-4-0-allied-force-review/#comments</comments>
		<pubDate>Fri, 07 Aug 2009 20:49:46 +0000</pubDate>
		<dc:creator>BobaJettSki</dc:creator>
				<category><![CDATA[video games]]></category>
		<category><![CDATA[falcon]]></category>
		<category><![CDATA[graphsim]]></category>
		<category><![CDATA[lead pursuit]]></category>
		<category><![CDATA[pc games]]></category>
		<category><![CDATA[review]]></category>

		<guid isPermaLink="false">http://timedoctor.org/?p=1716</guid>
		<description><![CDATA[Falcon 4.0: Allied Force is the definition of depth when it comes to the interactive experience of combat flight. All declassified features of Lockheed Martin’s F-16 are fully controllable and functional, you won’t turn anything off or on that doesn’t affect some function of your jet. Your responsibilities range from controlling the flow of your [...]]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.amazon.com/Atari-26675-Falcon-4-0-Allied/dp/B0008GLHLW%3FSubscriptionId%3D02E5W5871AJF7PMMMS82%26tag%3Dtimedoctor-20%26linkCode%3Dxm2%26camp%3D2025%26creative%3D165953%26creativeASIN%3DB0008GLHLW"><img class="alignright" src="http://ecx.images-amazon.com/images/I/51CJ9Z1BAVL._SL500_.jpg" alt="" width="376" height="500" /></a>Falcon 4.0: Allied Force is the definition of depth when it comes to the interactive experience of combat flight. All declassified features of Lockheed Martin’s F-16 are fully controllable and functional, you won’t turn anything off or on that doesn’t affect some function of your jet. Your responsibilities range from controlling the flow of your fuel supply to operating realistic air-to-air and air-to-ground radar.</p>
<p>The scope of Allied Force extends far beyond such desired elements, requiring air traffic control commands for takeoff, landing and identifying targets through AWACS before shooting them down. Even more lifelike is the fact that you have to check in and check out with AWACS to complete a mission successfully. You’ll feel the pressure of succeeding with friendly aircraft all around you that will be in line to land in sequence right behind and in front of you after a mission. There’s a full-scale war surrounding your every move, so you’ll hear real time chatter of pilots calmly landing as well as expressing acute fear when their lives are seriously threatened in battle. There are times when you’ll hear all of this in one fell swoop, before you ever taxi onto the runway for takeoff. Every aspect of a campaign is running in real time and that’s the real beauty of Faclon. This creates more interest than any storyline due to the variety it dictates. The same thing never happens twice in any mission, so you won’t be able to adjust your strategy based on where you were last shot down.</p>
<p>There isn’t a respawn in this game. If you get shot down and end the mission, you’ll be put in the cockpit of the jet that was second to you in formation and so on, should you continue the mission once back at the briefing screen. Your squadron loses a plane every time you get shot down, so if you’re in a flight of four, for instance, and get killed three times, you’ll be the only friendly left flying in the area.</p>
<p>There is often much left to be desired from the artificial intelligence of interactive software, but Falcon has just about every AI engine that I’ve seen beat dead to rights. This combat flight simulator features what seem to be real people whom you have to go up against, giving you good reason to choose your battles. Let’s say you’ve identified hostile aircraft and are willing to follow him to make sure he never comes back, but suddenly you notice three dots on your screen as you close for the kill. Those are his wingmen and you’re about to be engaged in a four to one aerial assault. You get a warning that a missile has been launched in your direction. There is a true to life technique for dodging both air-to-air and surface-to-air missiles. If you haven’t learned those techniques, you’re about to go blind (lose all radar and heads up display function of your jet) and either eject or be blown to bits.</p>
<p>Flying the F-16 in Allied Force can be frustrating, but it’s one interactive software application that will make you feel as if you’ve accomplished something constructive in the free time you spend with it. The best part of the sim, the depth, can be the most frustrating, but it’s also what makes the replay value of this game nearly infinite if you’ve ever wondered what it would be like to be a fighter pilot, lacking only the desire to risk your actual life.</p>
<p><span id="more-1716"></span></p>
<p>Training missions require that you dig into your 716 page pdf manual before entering, as none of them hold your hand, but there are plenty of people who were just as new to this at one point as you may be now, and they’re willing to answer any questions you post to the forum. The community is an awe-inspiring aspect of this game. Falcon 4.0 came out in 1998, Allied Force in 2005, but you can find brand new posts everyday on various forums, along with members from virtual fighter wings that post them. If you want to find some people to fly with, simply ask on the forum and you shall receive a reply. I don’t financially sponsor them, but I’ve had great experience with Frugal’s World, so I gladly give them free advertisement through this review.</p>
<p>There is an instant action feature in this sim, but you will need to know, at the very least, how to operate your radar and how to dodge incoming missiles. Then you can fly in and shoot down as many planes as possible. Without knowing how to operate radar or dodge a missile you’ll be lucky to shoot one plane down. It’s basically this flight sim’s survival mode.</p>
<p>Dogfight mode is great practice. Consider it a good thing if you get into a turning fight. If you’re going one on one, it’s best to go guns only to get the hang of it. I would only suggest allowing missiles to be active on both sides if you’re going in two on two. Just like accounts of real dogfights on the history channel, the turning fights can take a while. I once spent half an hour on one. I eventually got the angle, shot down my opponent and felt a sudden sense of pride. You may want to build up confidence by using your F-16 against an F-15 Eagle, as it doesn’t have the same maneuverability as the F-16 Falcon. For an ultimate test of your maneuvering skills, choose your most capable opponent, the MiG-29 Fulcrum. If you want to test yourself against an even more capable, yet American aircraft, you can always try going up against the F-22 Raptor.</p>
<p>Connecting to multiplayer in this app has its issues, but if you type, “Falcon 4.0 Allied Force multiplayer,” into YouTube and listen to the human radio chatter, you’ll realize that it’s worth it to make it work. The most common way to communicate in multiplayer is through Team Speak 2, which is a free download. Multiplayer flights are scheduled and well-organized, rather than just lobbies full of individuals looking to rack up experience points. That mention does the hardcore no justice, however. If you decide to join a virtual fighter squadron, they will test your skills by their own radical standards because, in this sim, radical skills are necessary. I haven’t done this yet, but one of the people I spoke with on Team Speak 2 mentioned a tryout for a virtual squadron and the test would be this: Fly directly into hostile territory, bait a SAM site for the purpose of bleeding it dry without being hit, destroy the now defenseless SAM site and fly home. And the most hardcore part of the test: someone from the virtual squadron would be monitoring his fuel management skills throughout the mission to see if they were up to par. I don’t think a game or combat flight simulator can get more hardcore than that.</p>
<p>Like any respectable combat application, this one comes with a mission builder, used to set up specific scenarios for the purpose of training one’s self for future success in campaign mode. Adding even more realism are the voice command programs available. Although I’ve had slight difficulty with the voice command software that I’ve downloaded, Shoot 1.6.4 is great because it’s free and does not limit how many games to which you can apply it. The profiles folder that came with it already had a profile for the original Falcon 4.0 which, to my pleasure, worked flawlessly with Allied Force. Ordinarily, radio commands have to be brought up on screen with the tab key and then you have to tab through to find the menu you’re looking for. Yes, even in the middle of being shot at by multiple SAMs or any other chaotic scenario. With Shoot, you simply utter a phrase like, “say position” and the tab menus flash for a brief moment before they go away and you hear the pilot you’re controlling say to your wingman, “Falcon one-one, Falcon one-two, what is your location?.” In reply, you hear, “Falcon one-two, Falcon one-one, bearing two-five-zero, Angels twelve,” “Angels” meaning altitude in thousands of feet. It just feels so much more awesome to hear the realistic radio chatter without having to tab through menus and press number keys.</p>
<p>The mod for the graphics in this game (its only downfall), called HiTiles, is unfortunately payware, but the testimonials I’ve been given from the people who decided to buy it make it sound well worth it.</p>
<p>The Falcon series is well known in the world of combat flight simulators, and it is considered the ultimate, but it hasn’t been an easy road. The studio that originally created it was closed, and the vision was kept alive only by various talented modders who would not let the bugs within the game keep it down, thanks to the original source code being leaked. Those events have resulted in Falcon 4.0: Allied Force from Lead Pursuit, a Dallas-based developer whose standards are set as high as those of its end user’s. Many of its employees are the modders who kept Falcon alive. Hardcore virtual pilots have created and continue to update modified versions of the game, such as Open Falcon, which is up to version 4.7, and Free Faclon, which is up to version 5 and acts as truth in advertising as it can be downloaded as a standalone application free of charge through freefalcon.com’s forum. The Red Viper mod is also very popular. These mods, contrary to Allied Force, give you the freedom to fly any jet in the simulator with a good few of the interactive cockpit layouts rearranged appropriately for each plane. The most accurate attention to detail I’ve seen in an alternate cockpit is in the F-14 Tomcat. Some of the cockpits are incorrectly identical to the F-16’s, but that’s to encourage modification by the user. The source code in each modded version of Falcon is wide open for those who wish to try their hand at improving the game. Everything that you’ve read here today, especially that last bit about different mods, make this hardcore flight simulator a prime candidate for immortality in the home computer gaming world.</p>
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		<title>The OpenSolaris Bible: a review</title>
		<link>http://timedoctor.org/2009/05/the-opensolaris-bible-a-review/</link>
		<comments>http://timedoctor.org/2009/05/the-opensolaris-bible-a-review/#comments</comments>
		<pubDate>Tue, 12 May 2009 21:34:33 +0000</pubDate>
		<dc:creator>ewindisch</dc:creator>
				<category><![CDATA[books]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[review]]></category>

		<guid isPermaLink="false">http://timedoctor.org/?p=1387</guid>
		<description><![CDATA[Today, I just received my copy of the OpenSolaris Bible by Nicolas A. Solter, Gerald Jelinek, and David Miner. While the post office only dropped this off today, I&#8217;ve been frequenting my local bookstore to read this book several times over the past week. To be honest, I haven&#8217;t yet finished the book&#8217;s meaty 971 [...]]]></description>
				<content:encoded><![CDATA[<p>Today, I just received my copy of the OpenSolaris Bible by Nicolas A. Solter, Gerald Jelinek, and David Miner. While the post office only dropped this off today, I&#8217;ve been frequenting my local bookstore to read this book several times over the past week. To be honest, I haven&#8217;t yet finished the book&#8217;s meaty 971 pages, but I&#8217;ve read enough that I feel confident in telling you: I love it.<br />
<span id="more-1387"></span><br />
<a href="http://www.amazon.com/OpenSolaris-Bible-Wiley-Nicholas-Solter/dp/0470385480%3FSubscriptionId%3D02E5W5871AJF7PMMMS82%26tag%3Dtimedoctor-20%26linkCode%3Dxm2%26camp%3D2025%26creative%3D165953%26creativeASIN%3D0470385480"><img class="alignright size-full wp-image-1388" title="OpenSolaris Bible Cover" src="http://timedoctor.org/wp/wp-content/uploads/2009/05/opensolarisbible.jpg" alt="" width="300" height="375" /></a></p>
<p>First, lets start with the facts. The book was released in February 2009, making this the latest book to cover the Solaris family of operating systems. Because of OpenSolaris&#8217; open nature, it has been growing and changing at a rapid rate, making older source materials irrelevant. This book covers the 2008.11 release of OpenSolaris, making it incredibly relevant and up to date. As an example, this book is the only one that covers the new networking stack, Nemo. Interestingly, the book has a cover price of $50, and a mere two-three months later, it has already been reduced to $30 on many reputable online stores. I imagine this may be a result of the Oracle-Sun buyout, but whatever the reason, I do not believe it to be an issue of quality.</p>
<p>This is where you&#8217;ll remind me that I said that I love this book. Yes, I do! What makes it so great? Well, quite simply, it is both broad and in-depth. It very much deserves the cover&#8217;s label which reads, &#8220;Reader Level: Beginning to Advanced&#8221;. Starting with basics such as &#8220;Discovering the Desktop&#8221;, and advancing to topics such as clustering, debugging, and programming DTrace, this book simply could not have provided a perspective more broad than it has. Yet, despite its array of topics, it never fails to provide in-depth knowledge.</p>
<p>My personal background is Linux Systems Administration, and I do feel that this book very much targets my demographic: Linux Systems Administrators looking to make the move to OpenSolaris. However, it makes no assumptions as to existing knowledge and, in my opinion, succeeds in presenting information in a way is likely to neither discourage those new to Unix, nor frustrate those that already have a deep knowledge of other Unix or Linux systems.</p>
<p>If you have any interest in OpenSolaris, no matter what your background and technical level, I trust that you&#8217;ll find the OpenSolaris Bible a very good buy. If you can get it as I had, at $30 with shipping, its not just a good buy, it is a steal.</p>
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